337–360 of 445
Saphiron of the Frozen Anvil
PWR 3,377
Leader skill
300% Damage and HP for all Water Ancient Heroes
Battle skill
Generates 10 Ancient Intensity and delay the enemy's turn by 1. Adds 'Petrify' for 2 turns.
Cerulean, Claw of the Forge
PWR 3,496
Leader skill
300% Damage and HP for all Water Ancient Heroes
Battle skill
Upgrades 2 Water Power Gems, plus 1 additional per 50 Ancient Intensity, rounded down, to a higher level. Max of 9 Water Power Gems Upgraded.
Azurid, Forge God
PWR 3,494
Leader skill
300% Damage and HP for all Water Ancient Heroes
Battle skill
Upgrades 2 Water Power Gems, plus 1 additional per 40 Ancient Intensity, rounded down, to a higher level. Max of 11 Water Power Gems Upgraded.
Loga, Fortunate Warrior
PWR 3,500
Leader skill
400% Damage and HP for all Light Ancient Heroes in GvG attacks.
Battle skill
Destroys 10 non-Light Gems, plus 3 additional Gems for every 20 Ancient Intensity.
Passive skill
Generates 5 Ancient Intensity per turn.
Bimin, Masterful Teacher
PWR 3,371
Leader skill
300% Damage and HP for all Light Ancient Heroes
Battle skill
Increases Ancient Intensity by 10. Every stack of Ancient Intensity moderately increases the drop rate of Light Gems for 1 turn. This skill stacks with other similar skills.
Golden Warrior
PWR 3,490
Leader skill
300% Damage and HP for all Light Ancient Heroes
Battle skill
Creates 1 Light Power Gem II, plus 1 additional Light Power Gem I for every 5 Light Gems on the board, rounded down.
Passive skill
Increases ATK of Ancients by 25%
Lunar Jade Twins
PWR 3,497
Leader skill
300% Damage and HP for all Light Ancient Heroes
Battle skill
Creates 1 Light Power Gem IV, plus 1 additional Light Power Gem I for every 5 Light Gems on the board, rounded down.
Passive skill
Increases ATK of Ancients by 35%
Venera, Warrior of Love
PWR 3,500
Leader skill
300% REC for all Spirit Heroes
Battle skill
Attacks once, plus additional attack per 5 Heart Gems currently on the board, rounded down. Each strike is for 500% ATK plus 1,500% ATK per every 5 stacks of Fable Intensity, lowers the enemies defense by 2%, and adds 3 Fable Intensity. Defense reduction lasts 3 turns.
Gnarfunk the Beatdevil
PWR 3,500
Leader skill
200% Damage for all Trickster Heroes
Battle skill
Generates 5 Corrupt Intensity. Attack for 5,000% ATK. On every 3rd use, activate Steady Beat which powers up Godsflesh, Corrupted's and Thrall, Nukegod's abilities for 1 turn.
Passive skill
Every 3rd Hi-Hat Strike applies Steady Beat.
Victus, Lordkiller
PWR 3,371
Leader skill
300% Damage and HP for all Dark Corrupts Heroes
Battle skill
Decreases team damage taken from attacks by 15% and power up Godsflesh, Corrupted's and Thrall, Nukegod's abilities for 2 turns.
Passive skill
Generates 4 Corrupt Intensity per turn.
Godsflesh, Corrupted
PWR 3,491
Leader skill
300% Damage and HP for all Dark Corrupts Heroes
Battle skill
Creates 2 Dark Gems, plus 1 additional for every 20 stacks of Corrupt Intensity. If Steady Beat is active, creates 1 Power Gem III. If Shredder Skield is active creates 1 Power Gem III.
Thrall, Nukegod
PWR 3,496
Leader skill
300% Damage and HP for all Dark Corrupts Heroes
Battle skill
Creates 3 Dark Gems, plus 1 additional for every 15 stacks of Corrupt Intensity. If Steady Beat is active, creates 1 Power Gem IV. If Shredder Skield is active creates 1 Power Gem IV.
Maelstrom, Stormbringer
PWR 3,500
Leader skill
200% HP for all Guardian Heroes
Battle skill
Generates 10 Dragon Intensity. For the next 3 turns, increases Water Affinity's bonus to Fire by up to 50% scaled by Dragon Intensity and powers up other Storm at Sea abilities.
Vinder, Bloodletter
PWR 3,500
Leader skill
400% Damage and HP for all Fire Ancient Heroes in GvG attacks.
Battle skill
Destroy 10 non-Fire Gems, plus 3 additional Gems for every 20 Ancient Intensity.
Passive skill
Generate 5 Ancient Intensity per turn.
Eva, Forgotten Daughter
PWR 3,371
Leader skill
300% Damage and HP for all Fire Ancient Heroes
Battle skill
Attack for ATK*1,250% and add 10 Ancient Intensity. If the target is below 35% max HP, attack again for ATK*40% per intensity.
Crimson Vengeance
PWR 3,490
Leader skill
300% Damage and HP for all Fire Ancient Heroes
Battle skill
Create 1 Fire Power Gem I, plus 1 additional Fire Power Gem I for every 5 Fire Gems on the board.
Passive skill
At the beginning of every turn, every stack of Ancient Intensity moderately increases the drop rate of Fire Gems for that turn. This skill stacks with other similar skills.
Valadim
PWR 3,496
Leader skill
300% Damage and HP for all Fire Ancient Heroes
Battle skill
Create 1 Fire Power Gem III, plus 1 additional Fire Power Gem I for every 5 Fire Gems on the board.
Passive skill
At the beginning of every turn, every stack of Ancient Intensity moderately increases the drop rate of Fire Gems for that turn. This skill stacks with other similar skills.
Lyra, Mystic Harpist
PWR 3,500
Leader skill
200% HP for all Magitech Heroes
Battle skill
Generate 10 Spirit Intensity. Convert 1 Water Gem to an Earth Gem every turn for 3 turns. Convert 1 additional Gem for every 25 stacks of Spirit Intensity, max of 3 additional.
Passive skill
If 0 Water Gems exist, sing the Song of Earth for 2 turns.
Orchid Of Deepmoss
PWR 3,371
Leader skill
300% Damage and HP for all Earth Spirit Heroes
Battle skill
Generate 10 Spirit Intensity. Increase team RCV by 500% for 1 turn and create 5 Heart Gems
Passive skill
If more than 5 Heart Ges exist, sing the Song of Heart for 2 turns.
Minera's Prodigy
PWR 3,491
Leader skill
300% Damage and HP for all Earth Spirit Heroes
Battle skill
Destroy all non-Earth Gems and attack for 1,500% of ATK.
Passive skill
While Minera's Prodigy hears the Song of Earth, increase her own ATK by 1% for every 3 Spirit Intensity.
Maestro Catherine
PWR 3,497
Leader skill
300% Damage and HP for all Earth Spirit Heroes
Battle skill
Destroy all non-Earth Gems and attack for 5,000% of ATK.
Passive skill
While Maestro Catherine hears the Song of Earth, increase her own ATK by 1% for every 1 Spirit Intensity. * While Maestro Catherine hears the Song of Heart, heal for 1% for every 5 Spirit Intensity every turn.
Spirit of Generosity
PWR 3,500
Leader skill
300% REC for all Magitech Heroes
Battle skill
Creates 5 Water Gems and increses ATK of Spirit Heroes by 1% for every 2 Spirit Intensity for 2 turns up to 50% maximum.
Passive skill
Generates 5 Spirit Intensity when beginning a turn with 0.
Tilda, Frost Princess
PWR 3,371
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Lowers an enemy's DEF by 10%, plus an additional reduction based on Spirit Intensity up to 30%, until its next attack.
Passive skill
Generate 10 Spirit Intensity every turn.
The Ice Queen
PWR 3,491
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Creates 2 Water Power Gem IV's. If you have more than 100 stacks of Spirit Intensity, consumes all stacks and delay the enemy's turn by 3.