73–96 of 539
Dunkirk the Drifter
PWR 10,175
Leader skill
400% Damage and HP for all Light Commander Heroes in GvG attacks.
Battle skill
Immediately creates 5 Light Power Gem IIs, and 5 Light Gems at the start of the next 2 turns.
Killer skill
Increases Damage by 400% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Alchemist Luther
PWR 11,353
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Creates 8 Light Gems and cleanses 2 debuffs affecting your heroes.
Passive skill
Heals for 3,000% Hero RCV at the start of each turn. * Increases Noble Killer Intensity by 5 per turn.
Killer skill
Increases Damage by 400% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Transformative Practitioner
PWR 12,054
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately remove all stacks of Alchemized, then increases the total damage dealt by Noble Killer Heroes by 20% per Alchemized stack removed for 1 turn.
Passive skill
Each time this hero attacks, applies one stack of "Alchemized" to itself for 2 turns. Whenever new stack are added the duration resets. Each stack of Alchemized heals for 1,000% Hero RCV at the start of each turn. Alchemized can stack up to 6 times.
Killer skill
Increases Damage by 800% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Helene, Blessed Seer
PWR 12,054
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately creates 6 Light Power Gem IVs plus 1 more per 100 Noble Killer Intensity, and the same number of Light Power Gem Is at the start of the next 2 turns.
Killer skill
Increases Damage by 800% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Helene, Blessed Seer (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately creates 6 Light Power Gem IVs plus 1 more per 100 Noble Killer Intensity, and the same number of Light Power Gem Is at the start of the next 2 turns.
Killer skill
Increases Damage by 800% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Haunted Hunters
PWR 14,650
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately creates 6 Light Power Gem IVs plus 1 more per 100 Noble Killer Intensity, and the same number of Light Power Gem Is at the start of the next 2 turns. Immediately removes all stacks of Alchemized, then increases the total damage dealt by Noble Killer Heroes by 20% per Alchemized stack removed for 1 turn.
Passive skill
Each time this hero attacks, applies one stack of "Alchemized" to itself for 2 turns. Whenever new stack are added the duration resets. Each stack of Alchemized heals for 1,000% Hero RCV at the start of each turn. Alchemized can stack up to 6 times. * Increases Noble Killer Intensity by 5 per turn.
Killer skill
Increases Light Commander Damage by 900% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Purcivale, Nature's Knight
PWR 12,021
Leader skill
400% Damage and HP for all Earth Slayer Heroes in GvG attacks.
Battle skill
Upgrades 5 Earth Power Gems to 1 level higher, then creates 2 Earth Power Gem Is.
Passive skill
At the start of each turn creates 1 Earth Power Gem I.
Killer skill
Increases Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Natus, Garden Glory
PWR 11,353
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Creates 2 Earth Power Gem Is.
Passive skill
Whenever a Power Gem Skill triggers, heal for 100% Hero RCV. * Increases Arcane Killer Intensity by 5 per turn.
Killer skill
Increases Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Fullbloom Drake
PWR 12,054
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Creates 2 Earth Power Gem IIIs, then increases Arcane Killer ATK for 1 turn by 30% per Power Gem Skill that triggered this turn.
Passive skill
Whenever a Power Gem Skill triggers, heal for 200% Hero RCV
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Queen Damaska
PWR 12,054
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Upgrades 6 Earth Power Gems to 1 level higher, then creates 4 Earth Power Gem IIIs.
Passive skill
At the start of each turn creates 1 Earth Power Gem I, plus 1 more per 100 Arcane Killer Intensity.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Queen Damaska (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Upgrades 6 Earth Power Gems to 1 level higher, then creates 4 Earth Power Gem IIIs.
Passive skill
At the start of each turn creates 1 Earth Power Gem I, plus 1 more per 100 Arcane Killer Intensity.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Flourishing Faeries
PWR 14,650
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Upgrades 6 Earth Power Gems to 1 level higher, then creates 4 Earth Power Gem IIIs, then increases Arcane Killer ATK for 1 turn by 30% per Power Gem Skill that triggered this turn.
Passive skill
At the start of each turn creates 1 Earth Power Gem I, plus 1 more per 100 Arcane Killer Intensity. * Whenever a Power Gem Skill triggers, heal for 200% Hero RCV. * Increases Arcane Killer Intensity by 5 per turn.
Killer skill
Increases Earth Slayer Damage by 900% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Rue the Voltgunner
PWR 10,175
Leader skill
400% Damage and HP for all Dark Commander Heroes in GvG attacks.
Battle skill
Creates up to 15 Dark Power Gem IIs over 3 turns. Creates 5 immediately, 5 on turn 2 if you have 200 Arcane Killer Intensity, and 5 on turn 3 if you have 400 Intensity.
Killer skill
Increases Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Ostara the Virtuoso
PWR 11,353
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates 8 Dark Gems.
Passive skill
When Dark Commander Gems are matched, heals for 4,000% Hero RCV. * Increases Arcane Killer Intensity by 5 per turn.
Killer skill
Increases Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Mastermind Marvel Maker
PWR 12,054
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates 4 Dark Power Gem IIIs, plus 1 more per 100 Arcane Killer Intensity.
Passive skill
When Dark Commander Gems are matched, increases the total damage dealt by Arcane Killers by 60% for 1 turn.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Quartermaster Lapin
PWR 12,054
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates up to 18 Dark Power Gem IVs over 3 turns. Creates 6 immediately, 6 on turn 2 if you have 200 Arcane Killer Intensity, and 6 on turn 3 if you have 400 Intensity.
Passive skill
Whenever an enemy casts Fear, gain 15% damage resistance for 1 turn.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Quartermaster Lapin (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates up to 18 Dark Power Gem IVs over 3 turns. Creates 6 immediately, 6 on turn 2 if you have 200 Arcane Killer Intensity, and 6 on turn 3 if you have 400 Intensity.
Passive skill
Whenever an enemy casts Fear, gain 15% damage resistance for 1 turn.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Monsieur Foxglove
PWR 15,339
Leader skill
415% Damage, 475% HP, and 600% RCV for all Light Heroes in GvG attacks. Heroes and Relics that passively generate any Intensity or Skill Points generate 10% more in GvG attacks, rounded down.
Battle skill
Creates a Power Gem Trap for 1 turn. If attacked while the Trap is active, spawns 6 Light Power Gem Is.
Passive skill
Begin the battle by pinching 2 non-Green Gems into Light Gems!
Hares Extraordinaire
PWR 14,650
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates up to 18 Dark Power Gem IVs over 3 turns. Creates 6 immediately, 6 on turn 2 if you have 200 Arcane Killer Intensity, and 6 on turn 3 if you have 400 Intensity.
Passive skill
When Dark Commander Gems are matched, increases the total damage dealt by Arcane Killers by 60% for 1 turn. * Whenever an enemy casts Fear, gain 15% damage resistance for 1 turn. * Increases Arcane Killer Intensity by 5 per turn.
Killer skill
Increases Dark Commander Damage by 900% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Tejar, Ironclad Sentinel
PWR 10,175
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 3 Water Power Gem Is, plus 1 more per 100 Immortal Killer Intensity, then increases Immortal Killer Heroes' ATK by 4% for each Water Power Gem on the board for 1 turn.
Killer skill
Increases Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Otavalo the Huntsman
PWR 11,353
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Heal for 500% Hero RCV for each Water Power Gem on the board.
Passive skill
At the start of each turn, spawns 1 Water Power Gem Is. If you attacked the turn before, also heal for 1,000% Hero RCV. * Increases Immortal Killer Intensity by 5 per turn.
Killer skill
Increases Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Prime Pursuer
PWR 12,054
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Spawns 1 Water Power Gem I for every 3 Water Power Gems on the board. Will always create at least 1 Power Gem.
Passive skill
At the start of each turn, spawns 2 Water Power Gem Is. If you attacked the turn before, spawns 3 instead.
Killer skill
Increases Damage by 800% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Dominator Vadim
PWR 12,054
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Creates 4 Water Power Gem IIs plus 1 more per 100 Immortal Killer Intensity, then increases Immortal Killer Heroes' ATK by 6% for each Water Power Gem on the board for 1 turn.
Passive skill
If 20 or more Water Power Gems are on the board, resist 30% damage for 1 turn.
Killer skill
Increases Damage by 800% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Dominator Vadim (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Creates 4 Water Power Gem IIs plus 1 more per 100 Immortal Killer Intensity, then increases Immortal Killer Heroes' ATK by 6% for each Water Power Gem on the board for 1 turn.
Passive skill
If 20 or more Water Power Gems are on the board, resist 30% damage for 1 turn.
Killer skill
Increases Damage by 800% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.