25–48 of 57
Xenoscourge
PWR 4,556
Leader skill
415% Damage, 475% HP, and 600% RCV for all Dark Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 6 Dark Power Gem I's. If there are 4 or more Dark Power Gem IV's on the board, create 6 additional Dark Power Gem I's and heal for 120% of RCV.
Passive skill
If there are 8 or more Dark Power Gems on the board, increases God Heroes ATK by 65% plus 3% per 20 God Intensity, rounded down, for 1 turn.
Soul Reaper
PWR 4,556
Leader skill
400% Damage and HP for all Dark God Heroes in GvG attacks.
Battle skill
Creates 6 Dark Power Gem I's. If there are 4 or more Dark Power Gem IV's on the board, create 6 additional Dark Power Gem I's and heal for 120% of RCV.
Passive skill
If there are 8 or more Dark Power Gems on the board, increases God Heroes ATK by 65% plus 3% per 20 Intensity, rounded down, for 1 turn.
Baron Samedi
PWR 4,558
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Apply Soul Hex to 1 God Hero, plus 1 additional God hero per 100 God Intensity, rounded down. Soul Hex creates 3 Dark Gems each time that hero attacks. Lasts 1 turn.
Passive skill
Each time this hero attacks, it creates 3 Dark Gems. * Increases God Intensity by 5 per turn.
Gleeful Samedi, Death King
PWR 4,556
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Apply Dark Summon to 1 God Hero, plus 1 additional God hero per 100 God Intensity, rounded down. Dark Summon creates a Dark Power Gem IV each time that hero attacks. Lasts 1 turn.
Passive skill
Each time this hero attacks, it creates a Dark Power Gem IV.
Hel, Beauteous Decay
PWR 4,858
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Creates 6 Dark Power Gem II's. If there are 4 or more Dark Power Gem IV's on the board, create 6 additional Dark Power Gem II's and heal for 150% of RCV.
Passive skill
If there are 5 or more Dark Power Gems on the board, increases God Heroes ATK by 85% plus 4% per 20 Intensity, rounded down, for 1 turn.
Lazarien the Resurrector
PWR 6,838
Leader skill
200% Damage for all Guardian Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
Ra, Divine Flames
PWR 4,558
Leader skill
400% Damage and HP for all Fire God Heroes in GvG attacks.
Battle skill
Creates 5 Fire Power Gem I's. If there 4 or more Fire Power Gem IV's on the board, create 5 additional Fire Power Gem I's.
Passive skill
If there are 8 or more Fire Power Gems on the board, increases God Heroes ATK by 55%, plus 3% per 20 Intensity, rounded down, for 1 turn.
Apep, Chaotic Carnage
PWR 4,342
Leader skill
300% Damage and HP for all Fire God Heroes
Battle skill
Apply Malign to 1 God Hero, plus additional God hero per 100 God Intensity, rounded down. Malign creates 3 Fire Gems each time that hero attacks. Lasts 1 turn.
Passive skill
Each time this hero attacks, it creates 3 Fire Gems.
Cobra King Apophis
PWR 4,558
Leader skill
300% Damage and HP for all Fire God Heroes
Battle skill
Apply Chaos Flame to 1 God Hero, plus 1 additional God hero per 100 God Intensity, rounded down. Chaos Flame creates a Fire Power Gem IV each time that hero attacks. Lasts 1 turn
Passive skill
Each time this hero attacks, it creates a Fire Power Gem IV.
Fireflight Thoth
PWR 4,858
Leader skill
300% Damage and HP for all Fire God Heroes
Battle skill
Creates 5 Fire Power Gem II's. If there 4 or more Fire Power Gem IV's on the board, create 5 additional Fire Power Gem II's.
Passive skill
If there are 5 or more Fire Power Gems on the board, increases God Heroes ATK by 75%, plus 4% per 20 Intensity, rounded down, for 1 turn.
Illuminatus
PWR 6,836
Leader skill
200% Damage for all God Heroes
Battle skill
Generates 1 Earth Power Gem III.
The Volleying One
PWR 4,272
Leader skill
400% Damage and HP for all Water Special Heroes in GvG attacks.
Battle skill
Attacks for 10,000% ATK plus 10,000% for every 25 Special Intensity, rounded down. If at least one Water Power Gem II is on the board, the damage is tripled.
Passive skill
Once per battle, instead of dying, survive and generate 1 Water Power Gem II, plus 1 additional per 50 Intensity, rounded down. * Increases Special Intensity by 5 per turn.
Summertime Aphrodite
PWR 4,342
Leader skill
300% Damage and HP for all Water Special Heroes
Battle skill
Adds 10 Special Intensity and create 2 Water Power Gem I\'s. If there is at least 1 Water Power Gem II on the board, creates 1 additional Power Gem I.
Passive skill
Every third match-hit Aphrodite creates one Water Power Gem II.
Goddess of the Surf
PWR 4,272
Leader skill
300% Damage and HP for all Water Special Heroes
Battle skill
Destroys all non-Water gems. For every 5 gems destroyed, creates 1 Water Power Gem III.
Passive skill
If there are at least 4 Water Power Gem II on the board, automatically mimic The Volleying One, Summertime Aphrodite, and Beach Bum Bonegrinder\'s battle skills.
Beach Bum Bonegrinder
PWR 4,556
Leader skill
300% Damage and HP for all Water Special Heroes
Battle skill
Attacks for 12,000% ATK plus 12,000% for every 25 Special Intensity, rounded down. If at least one Water Power Gem II is on the board, the damage is quadrupled.
Passive skill
Once per battle, instead of dying, survive and generate 1 Water Power Gem III, plus 1 additional per 50 Intensity, rounded down. * Increases Special Intensity by 7 per turn.
Makreen, Worldstrider
PWR 3,742
Leader skill
400% Damage and HP for all Earth God Heroes in GvG attacks.
Battle skill
Generates 5 God Intensity and attacks for 4,000% ATK, plus 2,000% for every 5 stacks of God Intensity, rounded down. If there is at least one Earth Power Gem on the board, attacks a second time. If there are at least 3 Earth Power Gems on the board, attacks a third time. This ability can be used eve
Passive skill
Once per battle, instead of dying, revive with 1% HP per 5 God Intensity and gain 50% ATK for all heroes for 2 turns.
Guru Pachycept
PWR 3,496
Leader skill
300% Damage and HP for all Earth God Heroes
Battle skill
Creates 2 Earth Gems both now and for the next 2 turns, plus 1 additional Earth Gem per 20 God Intensity, rounded down.
Passive skill
Every turn, heal for 5% of missing HP. * Increases God Intensity by 5 per turn.
Sanat, Everlasting Father
PWR 3,742
Leader skill
300% Damage and HP for all Earth God Heroes
Battle skill
Increases God Heroes' ATK by 50%, plus 4% per 10 God Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Earth Power Gem I or higher on the board, creates an Earth Power Gem III.
Laccaria, Chariot of Gods
PWR 5,997
Leader skill
300% Damage and HP for all Earth God Heroes
Battle skill
Increases God Heroes' ATK by 60%, plus 5% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Earth Power Gem I or higher on the board, creates an Earth Power Gem IV.
Krokat, Manifest Madness
PWR 5,613
Leader skill
200% HP for all Honored Heroes
Battle skill
Attacks for 1000% HP
Curadh, Warrior of Worlds
PWR 5,243
Leader skill
300% Damage and HP for all Earth God Heroes
Battle skill
Creates 6 Earth Gems.
Hades, Underworld Despot
PWR 5,245
Leader skill
200% HP for all Magitech Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
The Lustrous One
PWR 3,496
Leader skill
400% Damage and HP for all Light God Heroes in GvG attacks.
Battle skill
Creates 5 Light Gems and increases ATK of God Heroes by 1% for every 5 God Intensity for 2 turns, up to 50% maximum.
Passive skill
When this hero attacks (not including Skills), add 5 stacks of God Intensity. Can trigger once per turn per Lustrous One.
Tillock, Unyielding Warrior
PWR 3,377
Leader skill
300% Damage and HP for all Light God Heroes
Battle skill
Becomes immune to enemy damage for 1 turn.
Passive skill
Takes 20% less damage on turn 1.