49–72 of 584
Fabled Sojourners
PWR 14,650
Leader skill
300% Damage and 600% HP for all Water Beast Killer Heroes
Battle skill
Creates 3 Water Power Gem IIIs, plus 1 per 200 Beast Killer Intensity, then counts the number of Water Power Gems on the board. At the start of the next turn, Dorothy clicks her heels together and spawns twice that many Power Gem IIs.
Passive skill
Whenever this hero attacks, increase the total damage dealt by Beast Killer heroes by 50% and decrease all damage taken by 10% for the following turn. * At the start of each turn, charge the Battle Skills of all Beast Killer heroes by 25%. Does not affect the first turn. * Increases Beast Killer Intensity by 5 per turn.
Killer skill
Increases Water Commander Damage by 900% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Abalanzo the Jaguar
PWR 10,175
Leader skill
400% Damage and HP for all Fire Slayer Heroes in GvG attacks.
Battle skill
Creates 3 Fire Power Gem IIs then destroys 2 non-Fire Gems.
Passive skill
This hero starts the battle with its Battle Skill fully charged and 20% increased ATK for 1 turn.
Killer skill
Increases Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ash-Risen Phoenix
PWR 12,054
Leader skill
300% Damage and 600% HP for all Fire Beast Killer Heroes
Battle skill
Until the end of the turn, whenever Abalanzo the Jaguar, El Toro, World Champ, or Ring Royalty destroy gems, creates that many Fire Power Gem IIIs.
Passive skill
Once per battle, instead of dying, survive and heal for 15,000% Hero RCV * This hero starts the battle with its Battle Skill fully charged and 20% increased ATK for 1 turn.
Killer skill
Increases Damage by 800% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
El Toro, World Champ
PWR 12,054
Leader skill
300% Damage and 600% HP for all Fire Beast Killer Heroes
Battle skill
Creates 4 Fire Power Gem IVs plus 1 more per 200 Beast Killer Intensity, then destroys 3 non-Fire Gems.
Passive skill
At the start of each turn, all Beast Killer heroes gain a boost to ATK equal to your current percentage of HP. * This hero starts the battle with its Battle Skill fully charged and 20% increased ATK for 1 turn.
Killer skill
Increases Damage by 800% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
El Toro, World Champ (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Fire Beast Killer Heroes
Battle skill
Creates 4 Fire Power Gem IVs plus 1 more per 200 Beast Killer Intensity, then destroys 3 non-Fire Gems.
Passive skill
At the start of each turn, all Beast Killer heroes gain a boost to ATK equal to your current percentage of HP. * This hero starts the battle with its Battle Skill fully charged and 20% increased ATK for 1 turn.
Killer skill
Increases Damage by 800% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ring Royalty
PWR 14,650
Leader skill
300% Damage and 600% HP for all Fire Beast Killer Heroes
Battle skill
Until the end of the turn, whenever this hero, Abalanzo the Jaguar, El Toro, World Champ destroy gems, creates that many Fire Power Gem IIIs. Then creates 2 Fire Power Gem IVs plus 1 more per 200 Beast Killer Intensity, and destroys 3 non-Fire Gems.
Passive skill
At the start of each turn, all Beast Killer heroes gain a boost to ATK equal to your current percentage of HP. * Once per battle, instead of dying, survive and heal for 15,000% Hero RCV * This hero starts the battle with its Battle Skill fully charged and 20% increased ATK for 1 turn. * Increases Beast Killer Intensity by 5 per turn.
Killer skill
Increases Fire Slayer Damage by 900% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Dunkirk the Drifter
PWR 10,175
Leader skill
400% Damage and HP for all Light Commander Heroes in GvG attacks.
Battle skill
Immediately creates 5 Light Power Gem IIs, and 5 Light Gems at the start of the next 2 turns.
Killer skill
Increases Damage by 400% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Transformative Practitioner
PWR 12,054
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately remove all stacks of Alchemized, then increases the total damage dealt by Noble Killer Heroes by 20% per Alchemized stack removed for 1 turn.
Passive skill
Each time this hero attacks, applies one stack of "Alchemized" to itself for 2 turns. Whenever new stack are added the duration resets. Each stack of Alchemized heals for 1,000% Hero RCV at the start of each turn. Alchemized can stack up to 6 times.
Killer skill
Increases Damage by 800% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Helene, Blessed Seer
PWR 12,054
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately creates 6 Light Power Gem IVs plus 1 more per 100 Noble Killer Intensity, and the same number of Light Power Gem Is at the start of the next 2 turns.
Killer skill
Increases Damage by 800% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Helene, Blessed Seer (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately creates 6 Light Power Gem IVs plus 1 more per 100 Noble Killer Intensity, and the same number of Light Power Gem Is at the start of the next 2 turns.
Killer skill
Increases Damage by 800% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Haunted Hunters
PWR 14,650
Leader skill
300% Damage and 600% HP for all Light Noble Killer Heroes
Battle skill
Immediately creates 6 Light Power Gem IVs plus 1 more per 100 Noble Killer Intensity, and the same number of Light Power Gem Is at the start of the next 2 turns. Immediately removes all stacks of Alchemized, then increases the total damage dealt by Noble Killer Heroes by 20% per Alchemized stack removed for 1 turn.
Passive skill
Each time this hero attacks, applies one stack of "Alchemized" to itself for 2 turns. Whenever new stack are added the duration resets. Each stack of Alchemized heals for 1,000% Hero RCV at the start of each turn. Alchemized can stack up to 6 times. * Increases Noble Killer Intensity by 5 per turn.
Killer skill
Increases Light Commander Damage by 900% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Fullbloom Drake
PWR 12,054
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Creates 2 Earth Power Gem IIIs, then increases Arcane Killer ATK for 1 turn by 30% per Power Gem Skill that triggered this turn.
Passive skill
Whenever a Power Gem Skill triggers, heal for 200% Hero RCV
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Queen Damaska
PWR 12,054
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Upgrades 6 Earth Power Gems to 1 level higher, then creates 4 Earth Power Gem IIIs.
Passive skill
At the start of each turn creates 1 Earth Power Gem I, plus 1 more per 100 Arcane Killer Intensity.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Queen Damaska (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Upgrades 6 Earth Power Gems to 1 level higher, then creates 4 Earth Power Gem IIIs.
Passive skill
At the start of each turn creates 1 Earth Power Gem I, plus 1 more per 100 Arcane Killer Intensity.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Flourishing Faeries
PWR 14,650
Leader skill
300% Damage and 600% HP for all Earth Arcane Killer Heroes
Battle skill
Upgrades 6 Earth Power Gems to 1 level higher, then creates 4 Earth Power Gem IIIs, then increases Arcane Killer ATK for 1 turn by 30% per Power Gem Skill that triggered this turn.
Passive skill
At the start of each turn creates 1 Earth Power Gem I, plus 1 more per 100 Arcane Killer Intensity. * Whenever a Power Gem Skill triggers, heal for 200% Hero RCV. * Increases Arcane Killer Intensity by 5 per turn.
Killer skill
Increases Earth Slayer Damage by 900% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Rue the Voltgunner
PWR 10,175
Leader skill
400% Damage and HP for all Dark Commander Heroes in GvG attacks.
Battle skill
Creates up to 15 Dark Power Gem IIs over 3 turns. Creates 5 immediately, 5 on turn 2 if you have 200 Arcane Killer Intensity, and 5 on turn 3 if you have 400 Intensity.
Killer skill
Increases Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Mastermind Marvel Maker
PWR 12,054
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates 4 Dark Power Gem IIIs, plus 1 more per 100 Arcane Killer Intensity.
Passive skill
When Dark Commander Gems are matched, increases the total damage dealt by Arcane Killers by 60% for 1 turn.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Quartermaster Lapin
PWR 12,054
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates up to 18 Dark Power Gem IVs over 3 turns. Creates 6 immediately, 6 on turn 2 if you have 200 Arcane Killer Intensity, and 6 on turn 3 if you have 400 Intensity.
Passive skill
Whenever an enemy casts Fear, gain 15% damage resistance for 1 turn.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Quartermaster Lapin (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates up to 18 Dark Power Gem IVs over 3 turns. Creates 6 immediately, 6 on turn 2 if you have 200 Arcane Killer Intensity, and 6 on turn 3 if you have 400 Intensity.
Passive skill
Whenever an enemy casts Fear, gain 15% damage resistance for 1 turn.
Killer skill
Increases Damage by 800% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Hares Extraordinaire
PWR 14,650
Leader skill
300% Damage and 600% HP for all Dark Arcane Killer Heroes
Battle skill
Creates up to 18 Dark Power Gem IVs over 3 turns. Creates 6 immediately, 6 on turn 2 if you have 200 Arcane Killer Intensity, and 6 on turn 3 if you have 400 Intensity.
Passive skill
When Dark Commander Gems are matched, increases the total damage dealt by Arcane Killers by 60% for 1 turn. * Whenever an enemy casts Fear, gain 15% damage resistance for 1 turn. * Increases Arcane Killer Intensity by 5 per turn.
Killer skill
Increases Dark Commander Damage by 900% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Tejar, Ironclad Sentinel
PWR 10,175
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 3 Water Power Gem Is, plus 1 more per 100 Immortal Killer Intensity, then increases Immortal Killer Heroes' ATK by 4% for each Water Power Gem on the board for 1 turn.
Killer skill
Increases Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Prime Pursuer
PWR 12,054
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Spawns 1 Water Power Gem I for every 3 Water Power Gems on the board. Will always create at least 1 Power Gem.
Passive skill
At the start of each turn, spawns 2 Water Power Gem Is. If you attacked the turn before, spawns 3 instead.
Killer skill
Increases Damage by 800% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Dominator Vadim
PWR 12,054
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Creates 4 Water Power Gem IIs plus 1 more per 100 Immortal Killer Intensity, then increases Immortal Killer Heroes' ATK by 6% for each Water Power Gem on the board for 1 turn.
Passive skill
If 20 or more Water Power Gems are on the board, resist 30% damage for 1 turn.
Killer skill
Increases Damage by 800% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Dominator Vadim (Shiny)
PWR 12,741
Leader skill
300% Damage and 600% HP for all Water Immortal Killer Heroes
Battle skill
Creates 4 Water Power Gem IIs plus 1 more per 100 Immortal Killer Intensity, then increases Immortal Killer Heroes' ATK by 6% for each Water Power Gem on the board for 1 turn.
Passive skill
If 20 or more Water Power Gems are on the board, resist 30% damage for 1 turn.
Killer skill
Increases Damage by 800% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.