1–24 of 242
Blazing Argoli Polykeph
PWR 4,858
Leader skill
400% Damage and HP for all Fire Dragon Heroes in GvG attacks.
Battle skill
Increase Dragon ATK by 35% plus an additional 10% per 20 Dragon Intensity, up to a max of 400% for 1 turn. If you have 8 Fire Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Fire Power Gem Is. If Inferno MyMyriasaura's Resilient is active, this is increased to Power Gem IIs.
Embered Morsitans
PWR 4,558
Leader skill
300% Damage and HP for all Fire Dragon Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 4 Dragon Intensity.
Passive skill
Each time this hero attcks, it creates 5 Fire Gems, plus 1 additional Fire Gem if Inferno Myriasaura's Resilent is active, and increase Dragon Intensity by 5.
Inferno Myriasaura
PWR 4,858
Leader skill
300% Damage and HP for all Fire Dragon Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 2 Dragon Intensity. If attacked while immune, become Resilient, gaining 25% damage reduction for 3 turns.
Passive skill
Each time this hero attcks, it creates 3 Fire Gems, 2 Power Gem IVs, plus 1 additional Power Gem if Inferno Myriasaura's Resilent is active, and increase Dragon Intensity by 10.
Volcanic Quilldrac
PWR 5,172
Leader skill
300% Damage and HP for all Fire Dragon Heroes
Battle skill
Increase Dragon ATK by 50% plus an additional 10% per 10 Dragon Intensity, up to a max of 500% for 1 turn. If you have 8 Fire Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 6 Fire Power Gem Is. If Inferno MyMyriasaura's Resilient is active, this is increased to Power Gem IIs.
Ilona Edgerunner
PWR 4,858
Leader skill
400% Damage and HP for all Light Highborn Heroes in GvG attacks.
Battle skill
Creates 1 Light Power Gem I, plus 1 additional for every 10 stacks of Highborn Intensity, rounded down.
Passive skill
Increases this Hero's HP by 35%.
Endasha, Willful Blade
PWR 4,558
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Heals for 300% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 4 Light Gems, 1 Light Power Gem I, and increases Highborn Intensity by 5 every 2 turns.
The Furthering Force
PWR 4,858
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Heals for 600% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 6 Light Gems, 4 Light Power Gem Is, and increases Highborn Intensity by 10 every 2 turns. * If 25 Light Power Gem I or higher exist on the board, become Enraged for 3 turns, increasing Highborn ATK by 240%.
Dena, Inverted Archer
PWR 5,172
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Creates 1 Light Power Gem II, plus 1 additional for every 10 stacks of Highborn Intensity, rounded down.
Passive skill
Increases this Hero's HP by 50%.
Lunna, Inmost Light
PWR 4,858
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Heals for 600% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 6 Light Gems, 4 Light Power Gem Is, and increases Highborn intensity by 10 every 2 turns.
Sweet Steel Hansel
PWR 4,858
Leader skill
400% Damage and HP for all Earth Corrupt Heroes in GvG attacks.
Battle skill
Start or increase an Earth Gemfall by 50 gems, causing the next 50 gems to drop to have an extremely high chance of being Eartch Gems for 1 turn. This stacks with other Earth Gemfall skills. This can trigger Gretel, Sniping Falconers ability: Sugar Rush.
Passive skill
If a Gemfall is active, when Earth Gems are matched, increase ATK of all Corrupt Heroes by 6% per 5 Earth Gemfall stacks for 1 turn.
Sugaret Sniper
PWR 4,558
Leader skill
300% Damage and HP for all Earth Corrupt Heroes
Battle skill
Apply Sweet Tooth to 1 Corrupt Hero, plus 1 additional Corrupt hero per 100 Corrupt Intensity, rounded down. Sweet Tooth destroys 6 non-Earth Gems and heals for 90% RCV each time that hero attacks. Lasts 1 turn.
Passive skill
Increases Corrupt Intensity by 5 per turn.
Gretel, Sniping Falconer
PWR 4,858
Leader skill
300% Damage and HP for all Earth Corrupt Heroes
Battle skill
Destroys all non-Earth Gems and spawns 2 Earth Power Gem IVs plus 2 more per 100 Corrupt Intensity, rounded down.
Passive skill
As Earth Gemfall increases, spawn 1 Earth Power Gem I and heal for 30% of RCV for each 15 Stacks of Earth Gemfall.
The Ginghombre
PWR 5,172
Leader skill
300% Damage and HP for all Earth Corrupt Heroes
Battle skill
Start or increase an Earth Gemfall by 60 gems, causing the next 60 gems to drop to have an extremely high chance of being Eartch Gems for 1 turn. This stacks with other Earth Gemfall skills. This can trigger Gretel, Sniping Falconers ability: Sugar Rush.
Passive skill
If a Gemfall is active, when Earth Gems are matched, increase ATK of all Corrupt Heroes by 10% per 5 Earth Gemfall stacks for 1 turn.
Hulking Golem Ushabti
PWR 4,858
Leader skill
400% Damage and HP for all Dark Mystic Heroes in GvG attacks.
Battle skill
Converts 2 Columns of the board into rainbows of Power Gem I's, plus 1 additional column per 200 Mystic Intensity, rounded down. Max of 5 columns per Ushabit per turn.
Passive skill
If the entire board has been converted to a rainbow in one turn, increase Mystic ATK by 100% for 2 turns.
Mystic Madame Jeanne
PWR 4,558
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Creates 2 Dark Gems both now and for the next 2 turns, plus 1 additional Dark Gem per 20 Mystic Intensity, rounded down.
Passive skill
If the entire board has been converted to a rainbow in one turn, heal for 500% of team RCV. * Increases Mystic Intensity by 5 per turn.
Jeanne, Vodou Queen
PWR 4,858
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Converts and upgrades 5 non-Dark Power Gems into Dark Power Gems of one higher level, plus 1 additional Power Gem converted per 75 Mystic Intensity, rounded down.
Passive skill
If the entire board has been converted to a rainbow in one turn, decrease damage taken by 30% for 2 turns.
Mama Legba
PWR 5,172
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Converts 3 Columns of the board into rainbows of Power Gem I's, plus 1 additional column per 125 Mystic Intensity, rounded down. Max of 7 columns per Mama Legba per turn.
Passive skill
If the entire board has been converted to a rainbow in one turn, increase Mystic ATK by 150% for 2 turns.
Iron Spine Nighthorse
PWR 4,558
Leader skill
400% Damage and HP for all Water Human Heroes in GvG attacks.
Battle skill
Increase Human ATK by 35% plus an additional 10% per 20 Human Intensity, up to max of 400% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
Hard Hearted Josephine
PWR 4,558
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 5 Human Intensity.
Passive skill
Each time this hero attcks, it creates 5 Water Gem, plus 1 additional Water Gem if Resilent is active, and increase Human Intensity by 5.
Josephine Quickdraw
PWR 4,556
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 2 Human Intensity. If attacked while immune, become Resilient, gaining 25% damage reduction for 3 turns.
Passive skill
Each time this hero attcks, it creates 3 Water Gems, 2 Power Gem IVs, plus 1 additional Power Gem if Resilent is active, and increase Human Intensity by 10.
Dynamite Dougall
PWR 4,858
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Increase Human ATK by 50% plus an additional 10% per 10 Human Intensity, up to max of 500% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 6 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
The Soul Thresher
PWR 4,556
Leader skill
400% Damage and HP for all Fire Special Heroes in GvG attacks.
Battle skill
Creates 1 Fire Power Gem I, plus 1 additional for every 10 stacks of Special Intensity, rounded down.
Passive skill
Increases this Hero's HP by 35%
Pumpkin Queen
PWR 4,558
Leader skill
300% Damage and HP for all Fire Special Heroes
Battle skill
Heals for 300% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 4 Fire Gems, 1 Fire Power Gem I, and increases Special Intensity by 5 every 2 turns.
The Baleful Bride
PWR 4,556
Leader skill
300% Damage and HP for all Fire Special Heroes
Battle skill
Heals for 600% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
If 25 Fire Gem I or higher exist on the board, become Enraged for 3 turns, increasing Special ATK by 240%.