265–288 of 1063
Himnoc, Merciless Mercenary
PWR 9,862
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Destroys 20 non-Dark Gems, plus 3 additional Gems for every 30 Dark Slayer Skill Points, rounded down, and creates 2 Dark Power Gem IVs. Cleanse all debuffs. Heal for 200% Self RCV per gem destroyed.
Passive skill
If the enemy casts a debuff, create 1 Dark Power Gem IV. This can trigger once per turn.
Killer skill
Increaases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Himnoc, Merciless Mercenary (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Destroys 20 non-Dark Gems, plus 3 additional Gems for every 30 Dark Slayer Skill Points, rounded down, and creates 2 Dark Power Gem IVs. Cleanse all debuffs. Heal for 200% Self RCV per gem destroyed.
Passive skill
If the enemy casts a debuff, create 1 Dark Power Gem IV. This can trigger once per turn.
Killer skill
Increaases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Pierced Heart, The Golden Dragon
PWR 14,793
Leader skill
200% HP for all Creature Heroes
Battle skill
Fully heal yourself.
Draconic Scoundrels
PWR 11,986
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Destroys all non-Dark Gems and create 4 Dark Power Gem IVs, plus 1 additional Dark Power Gem IV for every 5 Dark Gems on the board. Cleanse all debuffs. Heal for 250% Self RCV per gem destroyed. * On Battle Skill Activation, creates 1 Dark Ultimate Gem if at or above 300 Dark Slayer Skill Points and Beast Killer is active.
Passive skill
When this hero attacks, increases Dark Slayer Skill Points by 10.
Killer skill
Increases Dark Slayer Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Bonny, The Renowned
PWR 8,324
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates up to 8 Power Gem Is, at a rate of 3 Water Power Gem Is + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Barbarossa, The Red
PWR 7,860
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Reset & Charge 1 Hero with Battle Skills on cooldown. Can Reset 'Bonny, The Renowned', 'Davy Jones, Death of the Seas' and 'Pirate Plunderers'.
Passive skill
Each time this hero attacks, creates 4 Water Gems. * When this hero attacks, increases Water Commander Skill Points by 10.
Cannon Blast Barbarossa
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Reset & Charge 2 Heroes with Battle Skills on cooldown. Can Reset 'Bonny, The Renowned', 'Davy Jones, Death of the Seas' and 'Pirate Plunderers'. If Loot is 15 or higher, dispel all Debuffs on your team.
Passive skill
Each time this hero attacks, creates 2 Water Power Gem IIs.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Davy Jones, Death of the Seas
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IIIs, at a rate of 4 Water Power Gem IIIs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Davy Jones, Death of the Seas (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IIIs, at a rate of 4 Water Power Gem IIIs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Proteus, Monster of the Deep
PWR 14,792
Leader skill
300% REC for all Corrupt Heroes
Battle skill
Increase the enemy's turn counter by 4.
Pirate Plunderers
PWR 11,986
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 10 Water Power Gem IVs, at a rate of 5 Water Power Gem IVs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Arcane Killer is active.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Kato, the Cunning
PWR 8,324
Leader skill
400% Damage and HP for all Fire Slayer Heroes in GvG attacks.
Battle skill
Creates 3 Fire Power Gem Is and heal for 1,000% Hero RCV. If you are over 50% HP, the Power Gems are doubled. If you are under 50% HP, the healing is doubled.
Veta, the Wise
PWR 7,860
Leader skill
300% Damage and HP for all Fire Slayer Heroes
Battle skill
Creates 2 Fire Gems and 1 Fire Power Gem I. Apply Hot Pursuit to 1 Fire Slayer Hero for two turns.
Passive skill
When a Healing Battle Skill is used, creates 1 Fire Power Gem I. Can trigger once per turn. * When this hero attacks, increases Fire Slayer Skill Points by 10.
Veta, Truth from Afar
PWR 9,862
Leader skill
300% Damage and HP for all Fire Slayer Heroes
Battle skill
Creates 2 Fire Gems and 2 Fire Power Gem IIs. Apply Searing Stalk to up to 4 Fire Slayer Heroes for two turns, at a rate of 1 Hero plus 1 additional per 100 Fire Slayer Skill Points.
Passive skill
When a Healing Battle SKill is used, increases self ATK by 30% and creates 2 Fire Power Gem IIIs. Can trigger once per turn.
Killer skill
Increaases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Merrick, the Brawn
PWR 9,862
Leader skill
300% Damage and HP for all Fire Slayer Heroes
Battle skill
Creates 3 Fire Power Gem IVs and heal for 1,500% Hero RCV. If you are over 50% HP, the Power Gems are doubled. If you are under 50% HP, the healing is doubled.
Passive skill
When 8 Fire Power Gem Is or greater are on the board, decreases damaged taken by up to 12% for 1 turn, at a rate of 3% plus an additional 3% per 100 Skill Points.
Killer skill
Increaases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Merrick, the Brawn (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Fire Slayer Heroes
Battle skill
Creates 3 Fire Power Gem IVs and heal for 1,500% Hero RCV. If you are over 50% HP, the Power Gems are doubled. If you are under 50% HP, the healing is doubled.
Passive skill
When 8 Fire Power Gem Is or greater are on the board, decreases damaged taken by up to 12% for 1 turn, at a rate of 3% plus an additional 3% per 100 Skill Points.
Killer skill
Increaases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Slyde, King of the Cobras
PWR 9,863
Leader skill
415% Damage, 475% HP, and 600% RCV for all Earth Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity or Skill Points generate 10% more in GvG attacks, rounded down.
Battle skill
Destroys 15 non-Earth Gems, plus 3 additional Gems for every 30 Earth Slayer Skill Points, rounded down, and creates 2 Earth Power Gem IIs. Cleanse 1 debuff. Heal for 100% Self RCV per gem destroyed.
Passive skill
If the enemy casts a debuff, create 1 Earth Power Gem III. This can trigger once per turn.
Blitzkrieg Beasts
PWR 11,986
Leader skill
300% Damage and HP for all Fire Slayer Heroes
Battle skill
Creates 4 Fire Power Gem IVs and heal for 2,000% Hero RCV. If you are over 50% HP, the Power Gems are doubled. If you are under 50% HP, the healing is doubled. * On Battle Skill Activation, creates 1 Fire Ultimate Gem if at or above 300 Fire Slayer Skill Points and Immortal Killer is active.
Passive skill
When a Healing Battle SKill is used, increases self ATK by 100% and creates 3 Fire Power Gem IIIs. Can trigger once per turn. * When 8 Fire Power Gem Is or greater are on the board, decreases damaged taken by up to 20% for 1 turn, at a rate of 5% plus an additional 5% per 100 Skill Points. * When this hero attacks, increases Fire Slayer Skill Points by 10.
Killer skill
Increases Fire Slayer Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Yeol, Six-String Pyro
PWR 14,794
Leader skill
200% Damage for all Attacker Heroes
Battle skill
Attacks for 1,000% Hero HP.
Star Princess, The Leader
PWR 8,324
Leader skill
400% Damage and HP for all Light Commander Heroes in GvG attacks.
Battle skill
Creates 4 Light Power Gem Is. If you are Dancing, this is doubled.
Passive skill
Every 3 turns, creates 4 Light Power Gem Is. If you are Dancing, this is doubled.
Young at Heart, The Maknae
PWR 7,860
Leader skill
300% Damage and HP for all Light Commander Heroes
Battle skill
Become immune to damage for 1 turn. If hit by enemy attack while immune, heal for 300% Hero RCV, and if above 200 Light Commander Skill Points, start Dancing for 3 turns.
Passive skill
Creates 4 Light Gems every time this Hero attacks. * When this hero attacks, increases Light Commander Skill Points by 10.
Maknae, Heart of Gold
PWR 9,862
Leader skill
300% Damage and HP for all Light Commander Heroes
Battle skill
Become immune to damage for 1 turn. If hit by enemy attack while immune, heal for 1,000% Hero RCV and Cleanse all Debuffs affecting your team. If attacked while immune, start Dancing and gain 25% damage reduction for 3 turns.
Passive skill
Each time this hero attacks, it creates 4 Light Gems and 2 Power Gem IVs.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Breaker, The Rapper
PWR 9,862
Leader skill
300% Damage and HP for all Light Commander Heroes
Battle skill
Creates 4 Light Power Gem IIIs. If you are Dancing, this is doubled.
Passive skill
Every 3 turns, creates 4 Light Power Gem IIIs. If you are Dancing, this is doubled.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Breaker, The Rapper (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Light Commander Heroes
Battle skill
Creates 4 Light Power Gem IIIs. If you are Dancing, this is doubled.
Passive skill
Every 3 turns, creates 4 Light Power Gem IIIs. If you are Dancing, this is doubled.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.