625–648 of 1063
Noxious Nepenthe
PWR 4,858
Leader skill
415% Damage, 475% HP, and 600% RCV for all Earth Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Start or increase an Earth Gemfall by 50 gems, causing the next 50 gems to drop to have an extremely high chance of being Earth Gems for 1 turn. This stacks with other Earth Gemfall skills. This can trigger Gretel, Sniping Falconer's ability: Sugar Rush.
Passive skill
If a Gemfall is active, when Earth Gems are matched, increase ATK of all Corrupt Heroes by 6% per 5 Earth Gemfall stacks for 1 turn.
Ilona Edgerunner
PWR 4,858
Leader skill
400% Damage and HP for all Light Highborn Heroes in GvG attacks.
Battle skill
Creates 1 Light Power Gem I, plus 1 additional for every 10 stacks of Highborn Intensity, rounded down.
Passive skill
Increases this Hero's HP by 35%.
Endasha, Willful Blade
PWR 4,558
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Heals for 300% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 4 Light Gems, 1 Light Power Gem I, and increases Highborn Intensity by 5 every 2 turns.
The Furthering Force
PWR 4,858
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Heals for 600% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 6 Light Gems, 4 Light Power Gem Is, and increases Highborn Intensity by 10 every 2 turns. * If 25 Light Power Gem I or higher exist on the board, become Enraged for 3 turns, increasing Highborn ATK by 240%.
Dena, Inverted Archer
PWR 5,172
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Creates 1 Light Power Gem II, plus 1 additional for every 10 stacks of Highborn Intensity, rounded down.
Passive skill
Increases this Hero's HP by 50%.
Magus Sanguiluna
PWR 7,286
Leader skill
200% Damage for all Guardian Heroes
Battle skill
Attacks an enemy for 600% of ATK. Increases the enemy's turn counter by 1.
Warlord Hogbraun
PWR 7,287
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Heals for 500% RCV.
Furkey
PWR 6,838
Leader skill
Against [Lightning] bosses: 500% Damage and HP for all Light Heroes and creates 4 Fire Power Gem IVs every turn.
Battle skill
Heals for 500% RCV
Lunna, Inmost Light
PWR 4,858
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Heals for 600% RCV and Dispels all buffs on enemies. If a buff is dispelled, heal again.
Passive skill
Creates 6 Light Gems, 4 Light Power Gem Is, and increases Highborn intensity by 10 every 2 turns.
Sweet Steel Hansel
PWR 4,858
Leader skill
400% Damage and HP for all Earth Corrupt Heroes in GvG attacks.
Battle skill
Start or increase an Earth Gemfall by 50 gems, causing the next 50 gems to drop to have an extremely high chance of being Eartch Gems for 1 turn. This stacks with other Earth Gemfall skills. This can trigger Gretel, Sniping Falconers ability: Sugar Rush.
Passive skill
If a Gemfall is active, when Earth Gems are matched, increase ATK of all Corrupt Heroes by 6% per 5 Earth Gemfall stacks for 1 turn.
Sugaret Sniper
PWR 4,558
Leader skill
300% Damage and HP for all Earth Corrupt Heroes
Battle skill
Apply Sweet Tooth to 1 Corrupt Hero, plus 1 additional Corrupt hero per 100 Corrupt Intensity, rounded down. Sweet Tooth destroys 6 non-Earth Gems and heals for 90% RCV each time that hero attacks. Lasts 1 turn.
Passive skill
Increases Corrupt Intensity by 5 per turn.
Gretel, Sniping Falconer
PWR 4,858
Leader skill
300% Damage and HP for all Earth Corrupt Heroes
Battle skill
Destroys all non-Earth Gems and spawns 2 Earth Power Gem IVs plus 2 more per 100 Corrupt Intensity, rounded down.
Passive skill
As Earth Gemfall increases, spawn 1 Earth Power Gem I and heal for 30% of RCV for each 15 Stacks of Earth Gemfall.
The Ginghombre
PWR 5,172
Leader skill
300% Damage and HP for all Earth Corrupt Heroes
Battle skill
Start or increase an Earth Gemfall by 60 gems, causing the next 60 gems to drop to have an extremely high chance of being Eartch Gems for 1 turn. This stacks with other Earth Gemfall skills. This can trigger Gretel, Sniping Falconers ability: Sugar Rush.
Passive skill
If a Gemfall is active, when Earth Gems are matched, increase ATK of all Corrupt Heroes by 10% per 5 Earth Gemfall stacks for 1 turn.
Witch Leckermaul
PWR 7,288
Leader skill
200% HP for all Trickster Heroes
Battle skill
Generates 1 Water Power Gem III.
Hulking Golem Ushabti
PWR 4,858
Leader skill
400% Damage and HP for all Dark Mystic Heroes in GvG attacks.
Battle skill
Converts 2 Columns of the board into rainbows of Power Gem I's, plus 1 additional column per 200 Mystic Intensity, rounded down. Max of 5 columns per Ushabit per turn.
Passive skill
If the entire board has been converted to a rainbow in one turn, increase Mystic ATK by 100% for 2 turns.
Mystic Madame Jeanne
PWR 4,558
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Creates 2 Dark Gems both now and for the next 2 turns, plus 1 additional Dark Gem per 20 Mystic Intensity, rounded down.
Passive skill
If the entire board has been converted to a rainbow in one turn, heal for 500% of team RCV. * Increases Mystic Intensity by 5 per turn.
Jeanne, Vodou Queen
PWR 4,858
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Converts and upgrades 5 non-Dark Power Gems into Dark Power Gems of one higher level, plus 1 additional Power Gem converted per 75 Mystic Intensity, rounded down.
Passive skill
If the entire board has been converted to a rainbow in one turn, decrease damage taken by 30% for 2 turns.
Mama Legba
PWR 5,172
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Converts 3 Columns of the board into rainbows of Power Gem I's, plus 1 additional column per 125 Mystic Intensity, rounded down. Max of 7 columns per Mama Legba per turn.
Passive skill
If the entire board has been converted to a rainbow in one turn, increase Mystic ATK by 150% for 2 turns.
Omniscient Conduit
PWR 4,858
Leader skill
415% Damage, 475% HP, and 600% RCV for all Light Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Start or increase a Light Gemfall by 20 gems, causing the next 20 gems to drop to have an extremely high chance of being Light Gems for 1 turn. This stacks with other Light Gemfall skills.
Passive skill
If a Gemfall is active, when Light Gems are matched, increase ATK of all Giant Heroes by 3% per 5 Light Gemfall stacks for 1 turn.
Iron Spine Nighthorse
PWR 4,558
Leader skill
400% Damage and HP for all Water Human Heroes in GvG attacks.
Battle skill
Increase Human ATK by 35% plus an additional 10% per 20 Human Intensity, up to max of 400% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
Hard Hearted Josephine
PWR 4,558
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 5 Human Intensity.
Passive skill
Each time this hero attcks, it creates 5 Water Gem, plus 1 additional Water Gem if Resilent is active, and increase Human Intensity by 5.
Josephine Quickdraw
PWR 4,556
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 2 Human Intensity. If attacked while immune, become Resilient, gaining 25% damage reduction for 3 turns.
Passive skill
Each time this hero attcks, it creates 3 Water Gems, 2 Power Gem IVs, plus 1 additional Power Gem if Resilent is active, and increase Human Intensity by 10.
Dynamite Dougall
PWR 4,858
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Increase Human ATK by 50% plus an additional 10% per 10 Human Intensity, up to max of 500% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 6 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
LaHood the Possessed
PWR 6,837
Leader skill
200% Damage for all Human Heroes
Battle skill
Increases self ATK by 50% for 2 turns.