Pick a hero to see the Dragoons recommended for it and those that specialise in its types, or browse Dragoons by affinity and specialty.
Shows recommended Dragoons and Dragoons of the same affinity specialising in the hero's types.
Specialty (hero type)
29 Dragoons
Romulus Greyhide
PWR 9,861
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Creates up to 8 Power Gem Is, at a rate of 3 Water Power Gem Is + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Charge rate
5 Gems
Cooldown
1 Turn
Defender skill
Blind
Counter skill
Toxin
Awoken Usurper
PWR 8,811
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Charge rate
9 Gems
Cooldown
5 Turns
Defender skill
Weaken
Counter skill
Poison
Bonechill Krampus
PWR 4,857
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem IVs.
Charge rate
9 Gems
Cooldown
5 Turns
Defender skill
Poison
Counter skill
Might
Tecashigani
PWR 4,556
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.