Decreipt Spire III

Heroes of this affinity with at least one of these types get the bonus.
Water+DragonorTechnologicalorSpiritorHonored
Rampant Lumberdozer
PWR 29,994
Leader skill
200% HP for all Human Heroes
Battle skill
Fully heal yourself.
Ortelis, Tidal Destroyer
PWR 14,792
Leader skill
300% REC for all Creature Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
Nikita, the Deadeye
PWR 8,324
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 3 Water Power Gem Is, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 75% of the damage of the main attack.
Aleksei, the HVD
PWR 7,860
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 8 Water Gems. Heals for 6,000% Hero RCV.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Locked and Loaded Aleksei
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 4 Water Power Gem II's and increases Water Slayer ATK by up to 24% for 1 turn, at a rate of 6% + an additional 6% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Dima, the Jet Powered Eagle
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 3 Water Power Gem IVs, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 150% of the damage of the main attack.
Passive skill
Every 4 turns, creates 4 Water Power Gem IIs and Dispels 1 buff from an enemy.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Dima, the Jet Powered Eagle (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 3 Water Power Gem IVs, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 150% of the damage of the main attack.
Passive skill
Every 4 turns, creates 4 Water Power Gem IIs and Dispels 1 buff from an enemy.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Frozen Devastation
PWR 11,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 3 Water Power Gem IVs, 4 Power Gem IIs, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 150% of the damage of the main attack. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Arcane Killer is active.
Passive skill
Every 4 turns, creates 4 Water Power Gem IIs and Dispels 1 buff from an enemy. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Arcanel enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Doctor Nunaat, Reborn (Shiny)
PWR 7,859
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 plus 1 additional per 75 Water Slayer Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Mymik, Beast of Bounty
PWR 9,323
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Pau Hana Atcha
PWR 7,859
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Morte, Charcoal Champ
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 2,000% Hero RCV, If this Hero attacks while this skill is active, spawn 2 Water Power Gem Is and apply the 'Party Time' status for 1 turn.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Angel of the Grill
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 4,000% Hero RCV, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn.
Passive skill
When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner (Shiny)
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Party Posse of Power
PWR 10,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead. On next turn begin, heals for 4,000% Hero RCV, Once per activation, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Beast Killer is active.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns * When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Reforged Avatar of Despair
PWR 6,594
Leader skill
200% Damage for all Spirit Heroes
Battle skill
Attack all enemies for 450% of ATK for 2 turns and Slow all enemies for 2 turns.
Awoken Usurper
PWR 8,811
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Malacostra
PWR 7,417
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Kampos the Indomitable
PWR 6,996
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Gem at the start of the next 3 turns. On the 4th turn, creates 5 Water Gems and if at 100 or more Skill Points, apply 'Overflow' status for 1 turn and heal for 2,000% Hero RCV. * Overflow increases the Power Gems created by Pulverizing Vice, Sunken Release, and Fathomless Burst.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
The Sunken Savior
PWR 8,811
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Power Gem II at the start of the next 3 turns. On the 4th turn, creates 3 Water Power Gems IIs and if at 50 or more Skill Points, apply the 'Overflow' status for 1 turn and heal for 3,000% Hero RCV. * Overflow increases the Power Gems created by Pulverizing Vice, Sunken Release, and Fathomless Burst.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
The Drakken
PWR 8,811
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 4 Water Power Gem IVs. This effect is doubled while under the effect of the 'Overflow' buff.
Passive skill
After every 3rd attack, increases Water Commander ATK by up to 30% for the next turn, at a rate of 7.5% plus an additional 7.5% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Titanic Terrors
PWR 9,987
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Power Gem II for the next 3 turns. On the 4th turn, creates 3 Water Power Gems IIs and 4 Power Gem IV's. If above 50 Skill Points on the 4th turn, apply the 'Overflow' status for 1 turn and heal for 3,000% Hero RCV, If Overflow is active, these power Gem IV's are doubled. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Chaotic Killer is active.
Passive skill
After every 3rd attack, increases Water Commander ATK by up to 30% for the next turn, at a rate of 7.5% plus an additional 7.5% per 100 Skill Points. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Bonechill Krampus
PWR 4,857
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem IVs.