Decrepit Spire I
Heroes of this affinity with at least one of these types get the bonus.
Light+HighbornorFableorBlessed
Summoner Kamilah
PWR 3,261
Leader skill
300% REC for all Magitech Heroes
Battle skill
Create 4 Light Gems. Destroy 4 Dark Gems.
Passive skill
If 8 or more Light Gems exist, increase self attack by 35% for 2 turns.
Katja, the Protector
PWR 3,130
300% Damage and HP for all Light Blessed Heroes
Attack for 800% ATK. If 8 or more Light Gems exist, attack again for 2,000% ATK.
The Prism Knight
PWR 3,251
Generate 1 Light Power Gem III. If 8 or more Light Gems exist, this effect is doubled.
Aladdin
PWR 3,140
300% REC for all Balanced Heroes
Generate 1 Light Power Gem III. If you have less than 100% HP, this effect is doubled. Power Gem skills may upgrade existing Power Gems.
Heal for 5% Max HP every turn.
Scheherazade
PWR 3,011
300% Damage and HP for all Light Fable Heroes
Attack for 200% ATK and 200% HP.
Sinbad The Sailor
PWR 3,131
Creates 4 to 6 Light Gems. The number of gems increases as your HP% increases.
Raquel, Unicorn Princess
PWR 3,020
200% Damage for all Warrior Heroes
Transform 2 Gems into Light. Attack a Dark enemy for 1,500% ATK.
Create 1 Light gem every turn.
Catherine, Fairy Quenn
PWR 2,888
300% Damage and HP for all Light Warrior Heroes
Become immune to enemy damage for 1 turn.
Archangel Mythriel
PWR 2,897
200% Damage for all Guardian Heroes
Greatly increases the drop rate of Light gems until your next turn. Cast 'Focus Laser' on a Dark enemy for 1 turn.
The Archangel smites the Archdemon. If fighting Lucifel, spawn 3 Light gems on turn 1.
Archangel Uriel
300% Damage and HP for all Light Attacker Heroes
Destroy up to 7 Dark gems on the board. Attack the target for 30* your remaining HP% (maximum 3,000% ATK).
Sherlock Holmes
PWR 3,806
200% HP for all Light Heroes
Attack all enemies for 280% of HP and Defend 35% of all damage for 2 turns.