Decrepit Spire II
Heroes of this affinity with at least one of these types get the bonus.
Light+BlessedorCreatureorHighbornorTechnological
The Prism Knight
PWR 3,251
Leader skill
300% Damage and HP for all Light Blessed Heroes
Battle skill
Generate 1 Light Power Gem III. If 8 or more Light Gems exist, this effect is doubled.
Chimerus
PWR 4,895
200% HP for all Creature Heroes
Attack the target for 30 * your remaining HP% (maximum 3,000% ATK).
The Electric Swarm
PWR 4,715
200% HP for all Corrupt Heroes
Attack all enemies for 700% of ATK.
Fenrir
PWR 4,352
Increases Light's effectiveness against Dark for 1 turn for all Heroes. Does not stack with itself.
Archangel Mythriel
PWR 2,897
200% Damage for all Guardian Heroes
Greatly increases the drop rate of Light gems until your next turn. Cast 'Focus Laser' on a Dark enemy for 1 turn.
Passive skill
The Archangel smites the Archdemon. If fighting Lucifel, spawn 3 Light gems on turn 1.
Archangel Uriel
PWR 2,888
300% Damage and HP for all Light Attacker Heroes
Destroy up to 7 Dark gems on the board. Attack the target for 30* your remaining HP% (maximum 3,000% ATK).
Cooper T. Missiles
PWR 2,900
200% Damage for all Creature Heroes
If laser is focused, attack for 7,500% ATK and removed 'Focuse Laser'. Attack an enemy for 700% ATK.
Tur, The Golden Hoof
PWR 3,989
200% HP for all Light Heroes
Cleans Light Transform, found in the Dark Trials, from all Heroes. Usable every turn.