Decrepit Spire II

Heroes of this affinity with at least one of these types get the bonus.
Water+HumanorBlessedorSpiritorHonored
Gold (1m)
6* CommanderOrtelis, Tidal Destroyer
PWR 14,792
Leader skill
300% REC for all Creature Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
Arthroex
PWR 14,792
Leader skill
300% REC for all Technological Heroes
Battle skill
Attacks an enemy for 600% of ATK. Increases the enemy's turn counter by 1.
Doctor Nunaat, Reborn (Shiny)
PWR 7,859
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 plus 1 additional per 75 Water Slayer Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Mymik, Beast of Bounty
PWR 9,323
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Pau Hana Atcha
PWR 7,859
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Morte, Charcoal Champ
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 2,000% Hero RCV, If this Hero attacks while this skill is active, spawn 2 Water Power Gem Is and apply the 'Party Time' status for 1 turn.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Angel of the Grill
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 4,000% Hero RCV, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn.
Passive skill
When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner (Shiny)
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Party Posse of Power
PWR 10,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead. On next turn begin, heals for 4,000% Hero RCV, Once per activation, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Beast Killer is active.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns * When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Reforged Avatar of Despair
PWR 6,594
Leader skill
200% Damage for all Spirit Heroes
Battle skill
Attack all enemies for 450% of ATK for 2 turns and Slow all enemies for 2 turns.
Bog Beast Croghan
PWR 13,219
Leader skill
300% REC for all Attacker Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
Procambrius
PWR 7,417
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem I and places the Constricted debuff on 1 enemy for 4 turns. Constricted increases enemy damage taken by 20%.
Mylio, Lost Baroness
PWR 6,996
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 6 Water Gems. Place a Healing Trap for 1 turn. Healing Trap: If you are hit while the trap is active, heal for 2500% of Hero RCV.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
Wavemother Mylio
PWR 7,417
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 3 Water Power Gem IIs. Creates 3 Power Gem IIs on each following turn for up to 4 turns, at a rate of 1 turn + 1 additional per 100 Skill Points.
Killer skill
Increases Damage by 200% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Biolume, Abyssal Oracle
PWR 7,859
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 plus 1 additional per 75 Water Commander Skill Points.
Killer skill
Increases Damage by 200% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
True Luminescents
PWR 9,987
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IVs, at a rate of 5 + 1 additional per 75 Water Commander Skill Points. Then creates 3 Power Gem IIs on each following turn for up to 4 turns, at a rate of 1 turn + 1 additional turn per 100 Skill Points * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Noble Killer is active.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Bonechill Krampus
PWR 4,857
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem IVs.
Esteemed Haldor
PWR 7,417
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem IVs.
Helga, Icetech Brawler
PWR 6,996
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Heals for 2000% Hero RCV.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
The Fist of Izlan
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 6 Water Gems. Increases Water Slayer ATK by up to 60% for 2 turns, at a rate of 15% plus 15% additional per 100 Water Slayer Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Doctor Nunaat, Reborn
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 plus 1 additional per 75 Water Slayer Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Guardians of Izlan
PWR 9,987
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 + 1 additional per 75 Water Slayer Skill Points. Heal for 2,000% Hero RCV. Increases Water Slayer ATK by up to 60% for 3 turns, at a rate of 15% plus 15% additional per 100 Water Slayer Skill Points. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Chaotic Killer is active.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Iron Spine Nighthorse
PWR 4,558
Leader skill
400% Damage and HP for all Water Human Heroes in GvG attacks.
Battle skill
Increase Human ATK by 35% plus an additional 10% per 20 Human Intensity, up to max of 400% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.