Granite Spire I

Heroes of this affinity with at least one of these types get the bonus.
Water+TechnologicalorCorruptorHumanorSpirit
Silver Relic Materials
6* CommanderRampant Lumberdozer
PWR 29,994
Leader skill
200% HP for all Human Heroes
Battle skill
Fully heal yourself.
Nikita, the Deadeye
PWR 8,324
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 3 Water Power Gem Is, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 75% of the damage of the main attack.
Aleksei, the HVD
PWR 7,860
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 8 Water Gems. Heals for 6,000% Hero RCV.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Locked and Loaded Aleksei
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 4 Water Power Gem II's and increases Water Slayer ATK by up to 24% for 1 turn, at a rate of 6% + an additional 6% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Dima, the Jet Powered Eagle
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 3 Water Power Gem IVs, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 150% of the damage of the main attack.
Passive skill
Every 4 turns, creates 4 Water Power Gem IIs and Dispels 1 buff from an enemy.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Dima, the Jet Powered Eagle (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 3 Water Power Gem IVs, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 150% of the damage of the main attack.
Passive skill
Every 4 turns, creates 4 Water Power Gem IIs and Dispels 1 buff from an enemy.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Frozen Devastation
PWR 11,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 3 Water Power Gem IVs, 4 Power Gem IIs, and receives the 'Bonus Attack' buff for one turn. While Bonus Attack is active, this hero will strike an additional time on its next attack dealing exactly 150% of the damage of the main attack. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Arcane Killer is active.
Passive skill
Every 4 turns, creates 4 Water Power Gem IIs and Dispels 1 buff from an enemy. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Arcanel enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Mymik, Beast of Bounty
PWR 9,323
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Pau Hana Atcha
PWR 7,859
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Morte, Charcoal Champ
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 2,000% Hero RCV, If this Hero attacks while this skill is active, spawn 2 Water Power Gem Is and apply the 'Party Time' status for 1 turn.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Angel of the Grill
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 4,000% Hero RCV, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn.
Passive skill
When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner (Shiny)
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Party Posse of Power
PWR 10,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead. On next turn begin, heals for 4,000% Hero RCV, Once per activation, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Beast Killer is active.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns * When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Reforged Avatar of Despair
PWR 6,594
Leader skill
200% Damage for all Spirit Heroes
Battle skill
Attack all enemies for 450% of ATK for 2 turns and Slow all enemies for 2 turns.
Iron Spine Nighthorse
PWR 4,558
Leader skill
400% Damage and HP for all Water Human Heroes in GvG attacks.
Battle skill
Increase Human ATK by 35% plus an additional 10% per 20 Human Intensity, up to max of 400% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
Hard Hearted Josephine
PWR 4,558
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 5 Human Intensity.
Passive skill
Each time this hero attcks, it creates 5 Water Gem, plus 1 additional Water Gem if Resilent is active, and increase Human Intensity by 5.
Josephine Quickdraw
PWR 4,556
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 2 Human Intensity. If attacked while immune, become Resilient, gaining 25% damage reduction for 3 turns.
Passive skill
Each time this hero attcks, it creates 3 Water Gems, 2 Power Gem IVs, plus 1 additional Power Gem if Resilent is active, and increase Human Intensity by 10.
Dynamite Dougall
PWR 4,858
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Increase Human ATK by 50% plus an additional 10% per 10 Human Intensity, up to max of 500% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 6 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
Tecashigani
PWR 4,556
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.
Crowblade Raidou
PWR 4,558
Leader skill
400% Damage and HP for all Water Corrupt Heroes in GvG attacks.
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.
Tannu the Cunning
PWR 4,526
Leader skill
300% Damage and HP for all Water Corrupt Heroes
Battle skill
Increases Corrupt Intensity by 10. Creates 5 Water Gems.
Passive skill
Heal for 5% Max HP every turn.
Golden Trickster
PWR 4,556
Leader skill
300% Damage and HP for all Water Corrupt Heroes
Battle skill
Tigger 1 Celebration tile, plus 1 additional per 150 Corrupt Intensity, rounded down, max of 10. Tiggering a Celebration tile creates Water Power Gem IIs in the same row and column as the tile.
Karasu, Phantom Thief
PWR 4,858
Leader skill
300% Damage and HP for all Water Corrupt Heroes
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.