Granite Spire II

Heroes of this affinity with at least one of these types get the bonus.
Light+HonoredorAncientorCreatureorHighborn
Gold (1m)Paladin Ivon
PWR 3,380
Leader skill
200% Damage for all Honored Heroes
Battle skill
Create 2 Light Gems, plus 1 Light Gem for every 15 stack of Highborn Intensity. If you have more than 50 stacks of Highborn Intensity, also create 1 Light Power Gem III.
Passive skill
Generate 10 Highborn Intensity on turn 1.
Celtic Gerin
PWR 3,250
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Create 1 Light Power Gem III. Increases Highborn Intensity by 10.
Holy Wing
PWR 3,370
Leader skill
300% Damage and HP for all Light Highborn Heroes
Battle skill
Reduce damage taken by 50% for 2 turns and increase the enemy's turn counter by 2.
Passive skill
At the beginning of every turn, every stack of Highborn Intensity moderately increases the drop rate of Light Gems for that turn. This skill stacks with other similar skills.
Monk Orek
PWR 3,261
Leader skill
200% Damage for all Defender Heroes
Battle skill
Destroy all non-Light Gems and attack for 1,100% of ATK.
Passive skill
The Mind Taker's Passive Skill lasts for 4 turns instead of 3 turns.
Sensha, Lady Of Balance
PWR 3,130
Leader skill
300% Damage and HP for all Light Honored Heroes
Battle skill
Generate 1 Light Power Gem III.
The Mind Taker
PWR 3,251
Leader skill
300% Damage and HP for all Light Honored Heroes
Battle skill
Attack a Dark enemy for 2,000% of ATK and increase the enemy turn counter by 1.
Passive skill
Increases the drop rate of Light Gems for the first 3 turns.
Chimerus
PWR 4,895
Leader skill
200% HP for all Creature Heroes
Battle skill
Attack the target for 30 * your remaining HP% (maximum 3,000% ATK).
The Electric Swarm
PWR 4,715
Leader skill
200% HP for all Corrupt Heroes
Battle skill
Attack all enemies for 700% of ATK.
Sphinx
PWR 4,533
Leader skill
300% REC for all Creature Heroes
Battle skill
Attack for 1,500% ATK. If 8 or more Light Gems exist, attack again.
Fenrir
PWR 4,352
Leader skill
200% HP for all Creature Heroes
Battle skill
Increases Light's effectiveness against Dark for 1 turn for all Heroes. Does not stack with itself.
Archangel Mythriel
PWR 2,897
Leader skill
200% Damage for all Guardian Heroes
Battle skill
Greatly increases the drop rate of Light gems until your next turn. Cast 'Focus Laser' on a Dark enemy for 1 turn.
Passive skill
The Archangel smites the Archdemon. If fighting Lucifel, spawn 3 Light gems on turn 1.
Archangel Uriel
PWR 2,888
Leader skill
300% Damage and HP for all Light Attacker Heroes
Battle skill
Destroy up to 7 Dark gems on the board. Attack the target for 30* your remaining HP% (maximum 3,000% ATK).
Cooper T. Missiles
PWR 2,900
Leader skill
200% Damage for all Creature Heroes
Battle skill
If laser is focused, attack for 7,500% ATK and removed 'Focuse Laser'. Attack an enemy for 700% ATK.
Tur, The Golden Hoof
PWR 3,989
Leader skill
200% HP for all Light Heroes
Battle skill
Cleans Light Transform, found in the Dark Trials, from all Heroes. Usable every turn.