Granite Spire II

Heroes of this affinity with at least one of these types get the bonus.
Water+FableorHumanorDragonorSpecial
Shapeshifter's Stone Shard (2)
5* Warden
6* Bounty HunterAmmit, Death Devourer
PWR 23,008
Leader skill
300% REC for all Technological Heroes
Battle skill
Increases the enemy's turn counter by 4.
Romulus Greyhide
PWR 9,861
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Creates up to 8 Power Gem Is, at a rate of 3 Water Power Gem Is + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Bonny, The Renowned
PWR 8,324
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates up to 8 Power Gem Is, at a rate of 3 Water Power Gem Is + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Barbarossa, The Red
PWR 7,860
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Reset & Charge 1 Hero with Battle Skills on cooldown. Can Reset 'Bonny, The Renowned', 'Davy Jones, Death of the Seas' and 'Pirate Plunderers'.
Passive skill
Each time this hero attacks, creates 4 Water Gems. * When this hero attacks, increases Water Commander Skill Points by 10.
Cannon Blast Barbarossa
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Reset & Charge 2 Heroes with Battle Skills on cooldown. Can Reset 'Bonny, The Renowned', 'Davy Jones, Death of the Seas' and 'Pirate Plunderers'. If Loot is 15 or higher, dispel all Debuffs on your team.
Passive skill
Each time this hero attacks, creates 2 Water Power Gem IIs.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Davy Jones, Death of the Seas
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IIIs, at a rate of 4 Water Power Gem IIIs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Davy Jones, Death of the Seas (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IIIs, at a rate of 4 Water Power Gem IIIs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Pirate Plunderers
PWR 11,986
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 10 Water Power Gem IVs, at a rate of 5 Water Power Gem IVs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Arcane Killer is active.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
The Stalking Cricket
PWR 7,417
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem I's. If there are 4 or more Water Power Gem IV's on the board, heal for 3,000% RCV.
La Fata Turchina
PWR 6,996
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Apply Veracity to 3 Water Slayer Heroes. Veracity creates 5 Water Gems the next time you are hit by an enemy. Lasts 1 turn.
Passive skill
When hit by an enemy, this hero creates 5 Water Gems. * When this hero attacks, increases Water Slayer Skill Points by 10.
Miraculous Dreamweaver
PWR 8,811
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Apply Heartbreak to up to 3 Water Slayer Heroes, at a rate of 1 plus 1 additional per 150 Skill Points. Heartbreak creates 2 Water Power Gem IIs the next time you are hit by an enemy. Lasts 1 turn.
Passive skill
Once per turn when hit by an enemy, this hero creates 2 Water Power Gem IIs. Cooldown: 1 Turn
Killer skill
Increases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Pinocchio, Agent of Retribution
PWR 8,811
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 4 Water Power Gem IV's. If there are 5 or more Water Power Gem IV's on the board, heal for 3,000% Hero RCV.
Passive skill
If there are 8 or more Water Power Gems on the board, increases Water Slayer Heroes ATK by up to 30% for 1 turn, at a rate of 7,5% plus an additional 7,5% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Dreamers of Destiny
PWR 9,987
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Apply Together at Last to up to 3 Water Slayer Heroes, at a rate of 1 plus 1 aditional per 150 Skill Points. Together at Last creates 2 Water Power Gem IVs and dispels 1 enemy Debuff the next time you are hit by an enemy. Lasts 1 turn. On next turn begin, creates 4 Water Power Gem IV's andif there are 4 or more Water Power Gem IV's on the board, heal for 3,000% Hero RCV. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Immortal Killer is active.
Passive skill
When hit by an enemy, this hero creates 2 Water Power Gem IVs and dispels 1 enemy Debuff. Cooldown: 1 Turn. * If there are 8 or more Water Power Gems on the board, increases Water Slayer Heroes ATK by up to 30% for 1 turn, at a rate of 7,5% plus an additional 7,5% per 100 Skill Points. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Awoken Usurper
PWR 8,811
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Malacostra
PWR 7,417
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Kampos the Indomitable
PWR 6,996
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Gem at the start of the next 3 turns. On the 4th turn, creates 5 Water Gems and if at 100 or more Skill Points, apply 'Overflow' status for 1 turn and heal for 2,000% Hero RCV. * Overflow increases the Power Gems created by Pulverizing Vice, Sunken Release, and Fathomless Burst.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
The Sunken Savior
PWR 8,811
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Power Gem II at the start of the next 3 turns. On the 4th turn, creates 3 Water Power Gems IIs and if at 50 or more Skill Points, apply the 'Overflow' status for 1 turn and heal for 3,000% Hero RCV. * Overflow increases the Power Gems created by Pulverizing Vice, Sunken Release, and Fathomless Burst.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
The Drakken
PWR 8,811
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 4 Water Power Gem IVs. This effect is doubled while under the effect of the 'Overflow' buff.
Passive skill
After every 3rd attack, increases Water Commander ATK by up to 30% for the next turn, at a rate of 7.5% plus an additional 7.5% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Titanic Terrors
PWR 9,987
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Power Gem II for the next 3 turns. On the 4th turn, creates 3 Water Power Gems IIs and 4 Power Gem IV's. If above 50 Skill Points on the 4th turn, apply the 'Overflow' status for 1 turn and heal for 3,000% Hero RCV, If Overflow is active, these power Gem IV's are doubled. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Chaotic Killer is active.
Passive skill
After every 3rd attack, increases Water Commander ATK by up to 30% for the next turn, at a rate of 7.5% plus an additional 7.5% per 100 Skill Points. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Witch Leckermaul
PWR 7,288
Leader skill
200% HP for all Trickster Heroes
Battle skill
Generates 1 Water Power Gem III.
Iron Spine Nighthorse
PWR 4,558
Leader skill
400% Damage and HP for all Water Human Heroes in GvG attacks.
Battle skill
Increase Human ATK by 35% plus an additional 10% per 20 Human Intensity, up to max of 400% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
Hard Hearted Josephine
PWR 4,558
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 5 Human Intensity.
Passive skill
Each time this hero attcks, it creates 5 Water Gem, plus 1 additional Water Gem if Resilent is active, and increase Human Intensity by 5.
Josephine Quickdraw
PWR 4,556
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 2 Human Intensity. If attacked while immune, become Resilient, gaining 25% damage reduction for 3 turns.
Passive skill
Each time this hero attcks, it creates 3 Water Gems, 2 Power Gem IVs, plus 1 additional Power Gem if Resilent is active, and increase Human Intensity by 10.
Dynamite Dougall
PWR 4,858
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Increase Human ATK by 50% plus an additional 10% per 10 Human Intensity, up to max of 500% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 6 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.