Heavenly Spire II

Heroes of this affinity with at least one of these types get the bonus.
Dark+CorruptorGodorMysticorCreature
Disillusioned Loga
PWR 7,416
Leader skill
415% Damage, 475% HP, and 600% RCV for all Dark Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Dark Power Gem Is. Attack for up to 250,000% ATK at a rate of 62,500% + 62,500% per 100 Dark Slayer Skill Points..
Cano, Tainted Wright
PWR 7,417
Leader skill
400% Damage and HP for all Dark Slayer Heroes in GvG attacks.
Battle skill
Creates 4 Dark Power Gem Is. Attack for up to 250,000% ATK at a rate of 62,500% + 62,500% per 100 Dark Slayer Skill Points.
Ogilvy, Twilight Hunter
PWR 6,996
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Creates 6 Dark Gems. Heals for 2500% Hero RCV.
Passive skill
When this hero attacks, increases Dark Slayer Skill Points by 10.
Umbral Rook
PWR 7,417
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Creates 3 Dark Power Gem IIs. Increases Dark Slayer ATK by 25% for 1 turn.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Grandier Loudun
PWR 7,859
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Creates 6 Dark Power Gem IVs.
Killer skill
Increases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Transformed Trailblazers
PWR 9,987
Leader skill
300% Damage and HP for all Dark Slayer Heroes
Battle skill
Creates 6 Dark Power Gem IVs and 3 Dark Power Gem IIs, then increases Dark Slayer ATK by 25% for 1 turn. * On Battle Skill Activation, creates 1 Dark Ultimate Gem if at or above 300 Dark Slayer Skill Points and Arcane Killer is active.
Passive skill
When this hero attacks, increases Dark Slayer Skill Points by 10.
Killer skill
Increases Dark Slayer Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Menacing Tikbalang
PWR 7,417
Leader skill
400% Damage and HP for all Dark Commander Heroes in GvG attacks.
Battle skill
Creates 3 Dark Power Gem IVs and heals for 1000% of Hero RCV.
Manananggal the Wicked
PWR 6,996
Leader skill
300% Damage and HP for all Dark Commander Heroes
Battle skill
Creates 5 Dark Gems both now and for the next 3 turns.
Passive skill
When this hero attacks, increases Dark Commander Skill Points by 10.
The Nightmare Schism
PWR 7,417
Leader skill
300% Damage and HP for all Dark Commander Heroes
Battle skill
Decreases damage taken by 20% and creates 3 Dark Power Gem Is both now and for the next 3 turns.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Aswang, Stalking Ghoul
PWR 7,417
Leader skill
300% Damage and HP for all Dark Commander Heroes
Battle skill
Creates up to 10 Dark Power Gem IVs, at a rate of 2 + 2 additional per 75 Dark Commander Skill Points.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
The Stalking Nightmares
PWR 9,987
Leader skill
300% Damage and HP for all Dark Commander Heroes
Battle skill
Creates up to 10 Dark Power Gem IVs, at a rate of 2 + 2 additional per 75 Dark Commander Skill Points. Then Decreases damage taken by 20% and creates 3 Dark Power Gem Is for the next 3 turns. * On Battle Skill Activation, creates 1 Dark Ultimate Gem if at or above 300 Dark Commander Skill Points and Beast Killer is active.
Passive skill
When this hero attacks, increases Dark Commander Skill Points by 10.
Killer skill
Increases Dark Commander Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Warlord Hogbraun
PWR 7,287
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Heals for 500% RCV.
Hulking Golem Ushabti
PWR 4,858
Leader skill
400% Damage and HP for all Dark Mystic Heroes in GvG attacks.
Battle skill
Converts 2 Columns of the board into rainbows of Power Gem I's, plus 1 additional column per 200 Mystic Intensity, rounded down. Max of 5 columns per Ushabit per turn.
Passive skill
If the entire board has been converted to a rainbow in one turn, increase Mystic ATK by 100% for 2 turns.
Mystic Madame Jeanne
PWR 4,558
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Creates 2 Dark Gems both now and for the next 2 turns, plus 1 additional Dark Gem per 20 Mystic Intensity, rounded down.
Passive skill
If the entire board has been converted to a rainbow in one turn, heal for 500% of team RCV. * Increases Mystic Intensity by 5 per turn.
Jeanne, Vodou Queen
PWR 4,858
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Converts and upgrades 5 non-Dark Power Gems into Dark Power Gems of one higher level, plus 1 additional Power Gem converted per 75 Mystic Intensity, rounded down.
Passive skill
If the entire board has been converted to a rainbow in one turn, decrease damage taken by 30% for 2 turns.
Mama Legba
PWR 5,172
Leader skill
300% Damage and HP for all Dark Mystic Heroes
Battle skill
Converts 3 Columns of the board into rainbows of Power Gem I's, plus 1 additional column per 125 Mystic Intensity, rounded down. Max of 7 columns per Mama Legba per turn.
Passive skill
If the entire board has been converted to a rainbow in one turn, increase Mystic ATK by 150% for 2 turns.
Xenoscourge
PWR 4,556
Leader skill
415% Damage, 475% HP, and 600% RCV for all Dark Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 6 Dark Power Gem I's. If there are 4 or more Dark Power Gem IV's on the board, create 6 additional Dark Power Gem I's and heal for 120% of RCV.
Passive skill
If there are 8 or more Dark Power Gems on the board, increases God Heroes ATK by 65% plus 3% per 20 God Intensity, rounded down, for 1 turn.
Soul Reaper
PWR 4,556
Leader skill
400% Damage and HP for all Dark God Heroes in GvG attacks.
Battle skill
Creates 6 Dark Power Gem I's. If there are 4 or more Dark Power Gem IV's on the board, create 6 additional Dark Power Gem I's and heal for 120% of RCV.
Passive skill
If there are 8 or more Dark Power Gems on the board, increases God Heroes ATK by 65% plus 3% per 20 Intensity, rounded down, for 1 turn.
Baron Samedi
PWR 4,558
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Apply Soul Hex to 1 God Hero, plus 1 additional God hero per 100 God Intensity, rounded down. Soul Hex creates 3 Dark Gems each time that hero attacks. Lasts 1 turn.
Passive skill
Each time this hero attacks, it creates 3 Dark Gems. * Increases God Intensity by 5 per turn.
Gleeful Samedi, Death King
PWR 4,556
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Apply Dark Summon to 1 God Hero, plus 1 additional God hero per 100 God Intensity, rounded down. Dark Summon creates a Dark Power Gem IV each time that hero attacks. Lasts 1 turn.
Passive skill
Each time this hero attacks, it creates a Dark Power Gem IV.
Hel, Beauteous Decay
PWR 4,858
Leader skill
300% Damage and HP for all Dark God Heroes
Battle skill
Creates 6 Dark Power Gem II's. If there are 4 or more Dark Power Gem IV's on the board, create 6 additional Dark Power Gem II's and heal for 150% of RCV.
Passive skill
If there are 5 or more Dark Power Gems on the board, increases God Heroes ATK by 85% plus 4% per 20 Intensity, rounded down, for 1 turn.
Hades, Underworld Despot
PWR 5,245
Leader skill
200% HP for all Magitech Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
Kaliba, Gnosis Incarnate
PWR 3,494
Leader skill
400% Damage and HP for all Dark Corrupt Heroes in GvG attacks.
Battle skill
Destroys 15 non-Dark Gems, plus 3 additional Gems for every 30 Corrupt Intensity, rounded down.
Passive skill
Increases Corrupt Intensity by 5 per turn.
Etienne Stonescale
PWR 3,377
Leader skill
300% Damage and HP for all Dark Corrupt Heroes
Battle skill
Attacks for ATK*1,250% and add 10 Corrupt Intensity, rounded down. If the target is below 35% max HP, attack again for ATK*200% per 5 intensity.