Heavenly Spire II

Heroes of this affinity with at least one of these types get the bonus.
Water+DragonorSpecialorTechnologicalorHonored
Gold Relic Materials
5* WardenMarvel of Meido
PWR 4,858
Leader skill
400% Damage and HP for all Water Technological Heroes
Battle skill
Start or increase a Water Gemfall by 40 gems, causing the next 40 gems to drop to have an extremely high chance of being Water Gems for 1 turn. This stacks with other Water Gemfall skills.
Passive skill
If a Gemfall is active, when Water Gems are matched, increase ATK of all Technological Heroes by 3% per 5 Water Gemfall stacks for 1 turn.
The Volleying One
PWR 4,272
Leader skill
400% Damage and HP for all Water Special Heroes in GvG attacks.
Battle skill
Attacks for 10,000% ATK plus 10,000% for every 25 Special Intensity, rounded down. If at least one Water Power Gem II is on the board, the damage is tripled.
Passive skill
Once per battle, instead of dying, survive and generate 1 Water Power Gem II, plus 1 additional per 50 Intensity, rounded down. * Increases Special Intensity by 5 per turn.
Summertime Aphrodite
PWR 4,342
Leader skill
300% Damage and HP for all Water Special Heroes
Battle skill
Adds 10 Special Intensity and create 2 Water Power Gem I\'s. If there is at least 1 Water Power Gem II on the board, creates 1 additional Power Gem I.
Passive skill
Every third match-hit Aphrodite creates one Water Power Gem II.
Goddess of the Surf
PWR 4,272
Leader skill
300% Damage and HP for all Water Special Heroes
Battle skill
Destroys all non-Water gems. For every 5 gems destroyed, creates 1 Water Power Gem III.
Passive skill
If there are at least 4 Water Power Gem II on the board, automatically mimic The Volleying One, Summertime Aphrodite, and Beach Bum Bonegrinder\'s battle skills.
Beach Bum Bonegrinder
PWR 4,556
Leader skill
300% Damage and HP for all Water Special Heroes
Battle skill
Attacks for 12,000% ATK plus 12,000% for every 25 Special Intensity, rounded down. If at least one Water Power Gem II is on the board, the damage is quadrupled.
Passive skill
Once per battle, instead of dying, survive and generate 1 Water Power Gem III, plus 1 additional per 50 Intensity, rounded down. * Increases Special Intensity by 7 per turn.
Wendae, Prevaling Warrior
PWR 3,494
Leader skill
400% Damage and HP for all Water Honored Heroes in GvG attacks.
Battle skill
Generates 5 Honored Intensity and attacks for 4,000% ATK, plus 2,000% for every 5 stacks of Honored Intensity, rounded down. If there is at least one Water Power Gem on the board, attacks a second time. This ability can be used every turn.
Passive skill
Once per battle, instead of dying, revive with 1% HP per 5 Honored Intensity and gain 50% ATK for all heroes for 2 turns.
Askooka, Clutch Guardian
PWR 3,377
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Creates 2 Water Gems both now and for the next 2 turns, plus 1 additional Water Gem per 20 Honored Intensity, rounded down.
Passive skill
Increases Honored Intensity by 5 per turn.
Aurora Materna
PWR 3,494
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Increases Honored Heroes' ATK by 40%, plus 4% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Water Power Gem I or higher on the board, creates a Water Power Gem III.
Pacifica, Ocean Matriarch
PWR 3,742
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Increases Honored Heroes' ATK by 50%, plus 5% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Water Power Gem I or higher on the board, creates a Water Power Gem IV.
Maelstrom, Stormbringer
PWR 3,500
Leader skill
200% HP for all Guardian Heroes
Battle skill
Generates 10 Dragon Intensity. For the next 3 turns, increases Water Affinity's bonus to Fire by up to 50% scaled by Dragon Intensity and powers up other Storm at Sea abilities.
Circasa, Deep Vortex
PWR 3,371
Leader skill
300% Damage and HP for all Water Dragon Heroes
Battle skill
Creates 1 Water Gem both now and for the next 2 turns, plus 1 additional gem per 10 Dragon Intensity when Tidal Wave is active.
Passive skill
Creates 4 Dragon Intensity every turn.
Sailor's Bane
PWR 3,491
Leader skill
300% Damage and HP for all Water Dragon Heroes
Battle skill
Attack for 3,000% plus an additional 80% of ATK per Dragon Intensity.
Passive skill
When Tidal Wave is active, creates 1 Water Gem at the beginning of each turn with a chance based on Dragon Intensity to also create a Water Power Gem III.
Yono, Heaven's Storm
PWR 3,497
Leader skill
300% Damage and HP for all Water Dragon Heroes
Battle skill
Attack for 3,500% plus an additional 100% of ATK per Dragon Intensity.
Passive skill
When Tidal Wave is active, creates 1 Water Gem at the beginning of each turn with a chance based on Dragon Intensity to also create a Water Power Gem IV.
Kw'uk The Hunter
PWR 3,380
Leader skill
200% Damage for all Warrior Heroes
Battle skill
Destroy all non-Eater Gems and attack for 1,100% of ATK.
Passive skill
Increases Honored ATK by 15%.
Priestess C'reen
PWR 3,250
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Generate 1 Water Power Gem III.
Tundra Queen
PWR 3,370
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Create 4 to 6 Water Gems. The number of gems increases as your HP% increases.
Passive skill
Increases the drop rate of Water Gems for the first 3 turns.
Youko, Elerium Commander
PWR 2,897
Leader skill
200% HP for all Water Heroes
Battle skill
Fires a barrage of missiles, attacking up to 4 times for 500% ATK. A 5th strike attacks for 2,500% ATK.
Ken, Elerium Commando
PWR 2,887
Leader skill
300% Damage and HP for all Water Attacker Heroes
Battle skill
Attack for 400% ATK.
Takumi, Elerium Warrior
PWR 2,888
Leader skill
300% Damage and HP for all Water Attacker Heroes
Battle skill
Attack for 600% ATK.
Passive skill
Water Technological heroes deal 15% more damage.