Sky Spire III

Heroes of this affinity with at least one of these types get the bonus.
Water+AncientorHumanorSpiritorDragon
Gifinoc
PWR 29,994
Leader skill
200% Damage for all Human Heroes
Battle skill
Cleanse all enemy Buffs.
Seabound Sniper
PWR 8,324
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. If you are Celebrating, this is doubled.
Passive skill
Every 3 turns, creates 4 Water Power Gem Is. If you are Celebrating, this is doubled.
Nikole, Waveborn Whisperer
PWR 7,860
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Become Immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 300% Hero RCV, and if above 200 Water Commander Skill Points, start Celebrating for 3 turns.
Passive skill
Creates 4 Water Gems every time this Hero attacks. * When this hero attacks, increases Water Commander Skill Points by 10.
The Enchanting Empress
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Become Immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 1,000% Hero RCV and Cleans all Debuffs affecting your team. If attacked while immune, start Celebrating and gain 25% damage reduction for 3 turns.
Passive skill
Each time this hero attacks, it creates 4 Water Gems and 2 Power Gem IVs.
Killer skill
Increases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Trisharkatops
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 4 Water Power Gem IIIs. If you are Celebrating, this is doubled.
Passive skill
Every 3 turns, creates 4 Water Power Gem IIIs. If you are Celebrating, this is doubled.
Killer skill
Increaases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Trisharkatops (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 4 Water Power Gem IIIs. If you are Celebrating, this is doubled.
Passive skill
Every 3 turns, creates 4 Water Power Gem IIIs. If you are Celebrating, this is doubled.
Killer skill
Increaases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Wave Warriors
PWR 11,986
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 4 Water Power Gem IVs. If you are Celebrating, this is doubled. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Immortal Killer is active.
Passive skill
Every 3 turns, creates 4 Water Power Gem IIIs. If you are Celebrating, this is doubled. * Each time this hero attacks, it creates 4 Water Gems and 2 Power Gem IVs. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Mymik, Beast of Bounty
PWR 9,323
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Pau Hana Atcha
PWR 7,859
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Morte, Charcoal Champ
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 2,000% Hero RCV, If this Hero attacks while this skill is active, spawn 2 Water Power Gem Is and apply the 'Party Time' status for 1 turn.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Angel of the Grill
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 4,000% Hero RCV, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn.
Passive skill
When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner (Shiny)
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Party Posse of Power
PWR 10,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead. On next turn begin, heals for 4,000% Hero RCV, Once per activation, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Beast Killer is active.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns * When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Reforged Avatar of Despair
PWR 6,594
Leader skill
200% Damage for all Spirit Heroes
Battle skill
Attack all enemies for 450% of ATK for 2 turns and Slow all enemies for 2 turns.
Awoken Usurper
PWR 8,811
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Malacostra
PWR 7,417
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem Is. This effect is doubled while under the effect of the 'Overflow' buff.
Kampos the Indomitable
PWR 6,996
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Gem at the start of the next 3 turns. On the 4th turn, creates 5 Water Gems and if at 100 or more Skill Points, apply 'Overflow' status for 1 turn and heal for 2,000% Hero RCV. * Overflow increases the Power Gems created by Pulverizing Vice, Sunken Release, and Fathomless Burst.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
The Sunken Savior
PWR 8,811
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Power Gem II at the start of the next 3 turns. On the 4th turn, creates 3 Water Power Gems IIs and if at 50 or more Skill Points, apply the 'Overflow' status for 1 turn and heal for 3,000% Hero RCV. * Overflow increases the Power Gems created by Pulverizing Vice, Sunken Release, and Fathomless Burst.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
The Drakken
PWR 8,811
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 4 Water Power Gem IVs. This effect is doubled while under the effect of the 'Overflow' buff.
Passive skill
After every 3rd attack, increases Water Commander ATK by up to 30% for the next turn, at a rate of 7.5% plus an additional 7.5% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Titanic Terrors
PWR 9,987
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 1 Water Power Gem II for the next 3 turns. On the 4th turn, creates 3 Water Power Gems IIs and 4 Power Gem IV's. If above 50 Skill Points on the 4th turn, apply the 'Overflow' status for 1 turn and heal for 3,000% Hero RCV, If Overflow is active, these power Gem IV's are doubled. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Chaotic Killer is active.
Passive skill
After every 3rd attack, increases Water Commander ATK by up to 30% for the next turn, at a rate of 7.5% plus an additional 7.5% per 100 Skill Points. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Iron Spine Nighthorse
PWR 4,558
Leader skill
400% Damage and HP for all Water Human Heroes in GvG attacks.
Battle skill
Increase Human ATK by 35% plus an additional 10% per 20 Human Intensity, up to max of 400% for 1 turn. If you have 8 Water Power Gem Is or higher on the board, this is increased by 10x.
Passive skill
Every 3 turns, create 4 Water Power Gem Is. If you are Resilient, this is increased to Power Gem IIs.
Hard Hearted Josephine
PWR 4,558
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 5 Human Intensity.
Passive skill
Each time this hero attcks, it creates 5 Water Gem, plus 1 additional Water Gem if Resilent is active, and increase Human Intensity by 5.
Josephine Quickdraw
PWR 4,556
Leader skill
300% Damage and HP for all Water Human Heroes
Battle skill
Become immune to damage for 1 turn. If hit by an enemy attack while immune, heal for 5% RCV per 2 Human Intensity. If attacked while immune, become Resilient, gaining 25% damage reduction for 3 turns.
Passive skill
Each time this hero attcks, it creates 3 Water Gems, 2 Power Gem IVs, plus 1 additional Power Gem if Resilent is active, and increase Human Intensity by 10.