Sky Spire III

Heroes of this affinity with at least one of these types get the bonus.
Water+FableorBlessedorSpiritorHonored
Bog Beast Croghan
PWR 13,219
Leader skill
300% REC for all Attacker Heroes
Battle skill
Increases self ATK by 50% for 2 turns.
Procambrius
PWR 7,417
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem I and places the Constricted debuff on 1 enemy for 4 turns. Constricted increases enemy damage taken by 20%.
Mylio, Lost Baroness
PWR 6,996
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 6 Water Gems. Place a Healing Trap for 1 turn. Healing Trap: If you are hit while the trap is active, heal for 2500% of Hero RCV.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
Wavemother Mylio
PWR 7,417
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates 3 Water Power Gem IIs. Creates 3 Power Gem IIs on each following turn for up to 4 turns, at a rate of 1 turn + 1 additional per 100 Skill Points.
Killer skill
Increases Damage by 200% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Biolume, Abyssal Oracle
PWR 7,859
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 plus 1 additional per 75 Water Commander Skill Points.
Killer skill
Increases Damage by 200% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
True Luminescents
PWR 9,987
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IVs, at a rate of 5 + 1 additional per 75 Water Commander Skill Points. Then creates 3 Power Gem IIs on each following turn for up to 4 turns, at a rate of 1 turn + 1 additional turn per 100 Skill Points * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Noble Killer is active.
Passive skill
When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Noble enemies are present. * Only the Most Powerful Noble Killer effect on each hero will apply.
Bonechill Krampus
PWR 4,857
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 4 Water Power Gem IVs.
Esteemed Haldor
PWR 7,417
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem IVs.
Helga, Icetech Brawler
PWR 6,996
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Heals for 2000% Hero RCV.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
The Fist of Izlan
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 6 Water Gems. Increases Water Slayer ATK by up to 60% for 2 turns, at a rate of 15% plus 15% additional per 100 Water Slayer Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Doctor Nunaat, Reborn
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 plus 1 additional per 75 Water Slayer Skill Points.
Killer skill
Increases Damage by 200% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Guardians of Izlan
PWR 9,987
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates up to 6 Water Power Gem IVs, at a rate of 2 + 1 additional per 75 Water Slayer Skill Points. Heal for 2,000% Hero RCV. Increases Water Slayer ATK by up to 60% for 3 turns, at a rate of 15% plus 15% additional per 100 Water Slayer Skill Points. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Chaotic Killer is active.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Chaotic enemies are present. * Only the Most Powerful Chaotic Killer effect on each hero will apply.
Witch Leckermaul
PWR 7,288
Leader skill
200% HP for all Trickster Heroes
Battle skill
Generates 1 Water Power Gem III.
Corisande, Wave Dancer
PWR 3,742
Leader skill
400% Damage and HP for all Water Fable Heroes in GvG attacks.
Battle skill
Increases Fable Heroes ATK by 55%, plus 3% per 20 Fable Intensity, rounded down, for 2 Turns.
Passive skill
Decreases damage taken by 10% for the first 3 turns.
Drakvepo the Seaborn
PWR 3,496
Leader skill
300% Damage and HP for all Water Fable Heroes
Battle skill
Increases Fable Intensity by 10. Creates 5 Water Gems both this and next turn. Increases RCV by 5% Per 5 Fable Intensity, rounded down, for 2 Turns.
Passive skill
Heals for 25% of RCV each time he attacks.
Ethereal Drake
PWR 3,742
Leader skill
300% Damage and HP for all Water Fable Heroes
Battle skill
Creates 1 Water Power Gem I, plus 1 additional for every 10 stacks of Fable Intensity, rounded down.
Bashma, Hydra Core
PWR 3,998
Leader skill
300% Damage and HP for all Water Fable Heroes
Battle skill
Creates 1 Water Power Gem I, plus 1 additional for every 8 stacks of Fable Intensity, rounded down.
Passive skill
Increases the drop rate of Water Gems for the first 3 turns.
Wendae, Prevaling Warrior
PWR 3,494
Leader skill
400% Damage and HP for all Water Honored Heroes in GvG attacks.
Battle skill
Generates 5 Honored Intensity and attacks for 4,000% ATK, plus 2,000% for every 5 stacks of Honored Intensity, rounded down. If there is at least one Water Power Gem on the board, attacks a second time. This ability can be used every turn.
Passive skill
Once per battle, instead of dying, revive with 1% HP per 5 Honored Intensity and gain 50% ATK for all heroes for 2 turns.
Askooka, Clutch Guardian
PWR 3,377
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Creates 2 Water Gems both now and for the next 2 turns, plus 1 additional Water Gem per 20 Honored Intensity, rounded down.
Passive skill
Increases Honored Intensity by 5 per turn.
Aurora Materna
PWR 3,494
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Increases Honored Heroes' ATK by 40%, plus 4% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Water Power Gem I or higher on the board, creates a Water Power Gem III.
Pacifica, Ocean Matriarch
PWR 3,742
Leader skill
300% Damage and HP for all Water Honored Heroes
Battle skill
Increases Honored Heroes' ATK by 50%, plus 5% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Water Power Gem I or higher on the board, creates a Water Power Gem IV.
Contamin Core
PWR 5,244
Leader skill
200% Damage for all Creature Heroes
Battle skill
Moderately increases Water\'s effectiveness against Fire for 1 turn for all Heroes. Does not stack with itself.
Tsutone, Ship's Blight
PWR 3,494
Leader skill
400% Damage and HP for all Water Spirit Heroes in GvG attacks.
Battle skill
Generates 5 Spirit Intensity and attacks for 3,000% ATK, plus 1,500% for every 5 stacks of Spirit Intensity, rounded down. If there is at least one Water Power Gem on the board, attacks a second time. This ability can be used every turn.
Beaunada the Wrecking
PWR 3,377
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Creates 1 Water Gem both now and for the next 2 turns, plus 1 additional Water Gem per 20 Spirit Intensity, rounded down.
Passive skill
Increases Spirit Intensity by 5 per turn.