Heavenly Spire III

Heroes of this affinity with at least one of these types get the bonus.
Water+SpiritorCorruptorFable
Ammit, Death Devourer
PWR 23,008
Leader skill
300% REC for all Technological Heroes
Battle skill
Increases the enemy's turn counter by 4.
Romulus Greyhide
PWR 9,861
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Creates up to 8 Power Gem Is, at a rate of 3 Water Power Gem Is + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Bonny, The Renowned
PWR 8,324
Leader skill
400% Damage and HP for all Water Commander Heroes in GvG attacks.
Battle skill
Creates up to 8 Power Gem Is, at a rate of 3 Water Power Gem Is + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Barbarossa, The Red
PWR 7,860
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Reset & Charge 1 Hero with Battle Skills on cooldown. Can Reset 'Bonny, The Renowned', 'Davy Jones, Death of the Seas' and 'Pirate Plunderers'.
Passive skill
Each time this hero attacks, creates 4 Water Gems. * When this hero attacks, increases Water Commander Skill Points by 10.
Cannon Blast Barbarossa
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Reset & Charge 2 Heroes with Battle Skills on cooldown. Can Reset 'Bonny, The Renowned', 'Davy Jones, Death of the Seas' and 'Pirate Plunderers'. If Loot is 15 or higher, dispel all Debuffs on your team.
Passive skill
Each time this hero attacks, creates 2 Water Power Gem IIs.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Davy Jones, Death of the Seas
PWR 9,862
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IIIs, at a rate of 4 Water Power Gem IIIs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Davy Jones, Death of the Seas (Shiny)
PWR 10,424
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 9 Water Power Gem IIIs, at a rate of 4 Water Power Gem IIIs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills.
Killer skill
Increaases Damage by 200% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Pirate Plunderers
PWR 11,986
Leader skill
300% Damage and HP for all Water Commander Heroes
Battle skill
Creates up to 10 Water Power Gem IVs, at a rate of 5 Water Power Gem IVs + 1 per 3 stacks of Loot. This skill can be reset by 'Barbarossa, The Red' and 'Cannon Blast Barbarossa'. Loot will reset at the end of the turn this Battle Skill is used. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Commander Skill Points and Arcane Killer is active.
Passive skill
Every time this hero attacks, increase Loot by 1. Loot increases Water Commander ATK by 1% per stack, up to 15% maximum; this is tripled in GVG. Loot also powers up certain skills. * When this hero attacks, increases Water Commander Skill Points by 10.
Killer skill
Increases Water Commander Damage by 400% while Arcane enemies are present. * Only the Most Powerful Arcane Killer effect on each hero will apply.
Mymik, Beast of Bounty
PWR 9,323
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks, rounded down.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Pau Hana Atcha
PWR 7,859
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Spawn 3 Water Gems. If Party Time is active, spawn 3 Power Gem I's instead.
Morte, Charcoal Champ
PWR 7,417
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 2,000% Hero RCV, If this Hero attacks while this skill is active, spawn 2 Water Power Gem Is and apply the 'Party Time' status for 1 turn.
Passive skill
When this hero attacks, increases Water Slayer Skill Points by 10.
Angel of the Grill
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
On next turn begin, heals for 4,000% Hero RCV, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn.
Passive skill
When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn.
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner
PWR 9,323
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Ilona Watergunner (Shiny)
PWR 9,862
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns
Killer skill
Increases Damage by 200% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Party Posse of Power
PWR 10,986
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Spawn 5 Water Gems. If Party Time is active, spawn 5 Power Gem IV's instead. On next turn begin, heals for 4,000% Hero RCV, Once per activation, If this Hero attacks while this skill is active, spawn 4 Water Power Gem IIs and apply the 'Party Time' status for 1 turn. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Beast Killer is active.
Passive skill
Cleanses 1 Enemy Debuff from a Hero at turn begin. Cooldown: 3 Turns * When 10 Water Power Gem Is or greater are on the board, increases Water Slayer ATK by up to 40% at a rate of 10% plus an additional 10% per 100 Water Slayer Skill Points for 1 turn. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Beast enemies are present. * Only the Most Powerful Beast Killer effect on each hero will apply.
Reforged Avatar of Despair
PWR 6,594
Leader skill
200% Damage for all Spirit Heroes
Battle skill
Attack all enemies for 450% of ATK for 2 turns and Slow all enemies for 2 turns.
The Stalking Cricket
PWR 7,417
Leader skill
400% Damage and HP for all Water Slayer Heroes in GvG attacks.
Battle skill
Creates 4 Water Power Gem I's. If there are 4 or more Water Power Gem IV's on the board, heal for 3,000% RCV.
La Fata Turchina
PWR 6,996
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Apply Veracity to 3 Water Slayer Heroes. Veracity creates 5 Water Gems the next time you are hit by an enemy. Lasts 1 turn.
Passive skill
When hit by an enemy, this hero creates 5 Water Gems. * When this hero attacks, increases Water Slayer Skill Points by 10.
Miraculous Dreamweaver
PWR 8,811
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Apply Heartbreak to up to 3 Water Slayer Heroes, at a rate of 1 plus 1 additional per 150 Skill Points. Heartbreak creates 2 Water Power Gem IIs the next time you are hit by an enemy. Lasts 1 turn.
Passive skill
Once per turn when hit by an enemy, this hero creates 2 Water Power Gem IIs. Cooldown: 1 Turn
Killer skill
Increases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Pinocchio, Agent of Retribution
PWR 8,811
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Creates 4 Water Power Gem IV's. If there are 5 or more Water Power Gem IV's on the board, heal for 3,000% Hero RCV.
Passive skill
If there are 8 or more Water Power Gems on the board, increases Water Slayer Heroes ATK by up to 30% for 1 turn, at a rate of 7,5% plus an additional 7,5% per 100 Skill Points.
Killer skill
Increases Damage by 200% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Dreamers of Destiny
PWR 9,987
Leader skill
300% Damage and HP for all Water Slayer Heroes
Battle skill
Apply Together at Last to up to 3 Water Slayer Heroes, at a rate of 1 plus 1 aditional per 150 Skill Points. Together at Last creates 2 Water Power Gem IVs and dispels 1 enemy Debuff the next time you are hit by an enemy. Lasts 1 turn. On next turn begin, creates 4 Water Power Gem IV's andif there are 4 or more Water Power Gem IV's on the board, heal for 3,000% Hero RCV. * On Battle Skill Activation, creates 1 Water Ultimate Gem if at or above 300 Water Slayer Skill Points and Immortal Killer is active.
Passive skill
When hit by an enemy, this hero creates 2 Water Power Gem IVs and dispels 1 enemy Debuff. Cooldown: 1 Turn. * If there are 8 or more Water Power Gems on the board, increases Water Slayer Heroes ATK by up to 30% for 1 turn, at a rate of 7,5% plus an additional 7,5% per 100 Skill Points. * When this hero attacks, increases Water Slayer Skill Points by 10.
Killer skill
Increases Water Slayer Damage by 400% while Immortal enemies are present. * Only the Most Powerful Immortal Killer effect on each hero will apply.
Witch Leckermaul
PWR 7,288
Leader skill
200% HP for all Trickster Heroes
Battle skill
Generates 1 Water Power Gem III.
Tecashigani
PWR 4,556
Leader skill
415% Damage, 475% HP, and 600% RCV for all Water Heroes in GvG attacks. Heroes and Relicts that passively generate any Intensity generate 10% more in GvG attacks.
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.
Crowblade Raidou
PWR 4,558
Leader skill
400% Damage and HP for all Water Corrupt Heroes in GvG attacks.
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.