Heavenly Spire III

Heroes of this affinity with at least one of these types get the bonus.
Water+SpiritorCorruptorFable
Tannu the Cunning
PWR 4,526
Leader skill
300% Damage and HP for all Water Corrupt Heroes
Battle skill
Increases Corrupt Intensity by 10. Creates 5 Water Gems.
Passive skill
Heal for 5% Max HP every turn.
Golden Trickster
PWR 4,556
Leader skill
300% Damage and HP for all Water Corrupt Heroes
Battle skill
Tigger 1 Celebration tile, plus 1 additional per 150 Corrupt Intensity, rounded down, max of 10. Tiggering a Celebration tile creates Water Power Gem IIs in the same row and column as the tile.
Karasu, Phantom Thief
PWR 4,858
Leader skill
300% Damage and HP for all Water Corrupt Heroes
Battle skill
Creates 2 Water Power Gem I's, and 1 Celebration Tile on the gem board. These celebration tiles create Water Power Gem IIs above them for 4 turns.
Corisande, Wave Dancer
PWR 3,742
Leader skill
400% Damage and HP for all Water Fable Heroes in GvG attacks.
Battle skill
Increases Fable Heroes ATK by 55%, plus 3% per 20 Fable Intensity, rounded down, for 2 Turns.
Passive skill
Decreases damage taken by 10% for the first 3 turns.
Drakvepo the Seaborn
PWR 3,496
Leader skill
300% Damage and HP for all Water Fable Heroes
Battle skill
Increases Fable Intensity by 10. Creates 5 Water Gems both this and next turn. Increases RCV by 5% Per 5 Fable Intensity, rounded down, for 2 Turns.
Passive skill
Heals for 25% of RCV each time he attacks.
Ethereal Drake
PWR 3,742
Leader skill
300% Damage and HP for all Water Fable Heroes
Battle skill
Creates 1 Water Power Gem I, plus 1 additional for every 10 stacks of Fable Intensity, rounded down.
Bashma, Hydra Core
PWR 3,998
Leader skill
300% Damage and HP for all Water Fable Heroes
Battle skill
Creates 1 Water Power Gem I, plus 1 additional for every 8 stacks of Fable Intensity, rounded down.
Passive skill
Increases the drop rate of Water Gems for the first 3 turns.
Contamin Core
PWR 5,244
Leader skill
200% Damage for all Creature Heroes
Battle skill
Moderately increases Water\'s effectiveness against Fire for 1 turn for all Heroes. Does not stack with itself.
Tsutone, Ship's Blight
PWR 3,494
Leader skill
400% Damage and HP for all Water Spirit Heroes in GvG attacks.
Battle skill
Generates 5 Spirit Intensity and attacks for 3,000% ATK, plus 1,500% for every 5 stacks of Spirit Intensity, rounded down. If there is at least one Water Power Gem on the board, attacks a second time. This ability can be used every turn.
Beaunada the Wrecking
PWR 3,377
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Creates 1 Water Gem both now and for the next 2 turns, plus 1 additional Water Gem per 20 Spirit Intensity, rounded down.
Passive skill
Increases Spirit Intensity by 5 per turn.
Century's Storm
PWR 3,494
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Increases Spirit Heroes' ATK by 35%, plus 4% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Water Power Gem I or higher on the board, creates a Water Power Gem III.
Gelo the Golem
PWR 3,742
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Increases Spirit Heroes' ATK by 40%, plus 5% per 10 Intensity, rounded down, for 1 turn. This ability can be used every turn.
Passive skill
When beginning a turn with a Water Power Gem I or higher on the board, creates a Water Power Gem IV.
Undying Horde
PWR 5,242
Leader skill
200% Damage for all Attacker Heroes
Battle skill
Attack all enemies for 250% ATK. Attack all Fire enemies for 1,000% ATK.
Erzo, Weeping King
PWR 5,257
Leader skill
200% HP for all Human Heroes
Battle skill
Matches after the first match have massively increased time to make gem matches for 2 turns. Does not stack.
Spirit of Generosity
PWR 3,500
Leader skill
300% REC for all Magitech Heroes
Battle skill
Creates 5 Water Gems and increses ATK of Spirit Heroes by 1% for every 2 Spirit Intensity for 2 turns up to 50% maximum.
Passive skill
Generates 5 Spirit Intensity when beginning a turn with 0.
Tilda, Frost Princess
PWR 3,371
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Lowers an enemy's DEF by 10%, plus an additional reduction based on Spirit Intensity up to 30%, until its next attack.
Passive skill
Generate 10 Spirit Intensity every turn.
The Ice Queen
PWR 3,491
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Creates 2 Water Power Gem IV's. If you have more than 100 stacks of Spirit Intensity, consumes all stacks and delay the enemy's turn by 3.
Nikole, Guiding Light
PWR 3,499
Leader skill
300% Damage and HP for all Water Spirit Heroes
Battle skill
Creates 2 Water Power Gem IV's. If you have more than 75 stacks of Spirit Intensity, increase the enemy's turn timer by 3.
Creature Of The Deep
PWR 5,074
Leader skill
200% Damage for all Corrupt Heroes
Battle skill
Generates 1 Water Power Gem III.
The Beast
PWR 4,166
Leader skill
200% Damage for all Corrupt Heroes
Battle skill
Remove 1 Debuff from a Hero
Sheriff of Nottingham
PWR 3,988
Leader skill
200% HP for all Water Heroes
Battle skill
Attack for 200% of ATK. Place an autoslay buff on self for 3 turns. Autoslay: If your HP falls under 40% , automatically attack for 1,000% ATK.
Lord Dreav
PWR 3,809
Leader skill
200% Damage for all Water Heroes
Battle skill
Attack an enemy for 750% of ATK, ignoring Defense.
Cthulhu, Resurrected
PWR 3,634
Leader skill
300% REC for all Corrupt Heroes
Battle skill
Reduce all enemy DEF by 40% for 2 turns and Attack all enemies for 1,600% of REC.